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Private mines. I bought one, and this is what I found...
Lizard:
--- Quote from: Solar on July 18, 2011, 01:34:44 pm ---It needs to be fixed so the amount of materials you get out exceed the cost, but post wipe this should be the only way un-supervised slaves can be left to mine when you are not online - so it should be pretty useful.
--- End quote ---
Hooray for this, Solar!
Lordus:
Private mines are feature that is against developers philosophy. Buy your own place, spend time there, dont interact with other people.. it helps current state of empty cities..
Private mines should be visible on world map, with chance to get there. So the possesor of private mine would have to lock entrace, place there some mines, use there mercs to protect this are.
Work not for one player, but for a team (high lockpick skill, high traps skill, merc leader, miner...) for protection and even for break the defense.
Even if you break into mine, you would maximaly stole resources that have been mined, no need to mine there new res. So possesor would not loose all (mine), but only current portion of mined res.
This defence and breaking defence could replace the lack of team vs. team interaction elements.
Dont forget, that team could not be equal to gang. It could be i.e. Surf who posses the mine and needs help from Vedaras the miner...
Or it could stay as it is planned.. Place for lonely players with no interaction to others..
Youpick1_2:
when i got my mine i oly used it to store cars random stuf and do some HQ mining because it is quite close to reddings i did alot of HQ mining that i think i made more than the mone cost me :)
and i have got more that 100 ores and mins and i havent even gone all the way in :D
Gob:
Private mine is a complete waste of caps. You can take ur slaves at Klamath mine and let them there to mine and check every 3-4 hours on them. And if someone else is there with his slaves u can always kill him and his slaves. That's what I was doing way back . Then he don't come back...usually...
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