Other > Suggestions
Starvation and Dehydration
jonny rust:
--- Quote from: jangling on July 16, 2011, 05:27:18 PM ---sure it can be bought from NPC's through diolog. No issues with supply, no need for alts.
But i would need a tent next to every damn city to take off all my gear i was hunting with so i can go bluesuit with my 10 caps.
Why would i bring full combat hunting gear into bar where i would get robbed/bursted by waiting players?
People in towns with current mechanics is stupid, unless you intend to shoot everything that moves or trade and bail as quickly as possible then there is no reason to enter towns in gear.
This is just one issue with this food and water mechanic,
Also, it would get old really quick.
--- End quote ---
If you have been hunting I imagine that you have a bunch of loot which makes me think you are probably going back to a tent or town anyway to drop it off, right?
As far as entering a town with 10 caps goes, are you talking about unprotected towns? I hang around in protected towns all the time and short of watching for thieves and the occasional burster they aren't really as scary as you make them sound.
--- Quote from: Wichura on July 16, 2011, 10:23:09 AM ---You are saying you won't play using alts. Well, I have to add - "yet". For quite long time I was also shouting and raging about playing one char only, but it has no sense. Except your own satisfaction there is absolutely no advantages or pros to do it.
--- End quote ---
I don't bother with alts because its a waste of my time. There is no pride or ideal attached to it. I play this game for fun, not so I can have another set of chores. Now, I know what your going to say; collecting food/water is another chore.
Well I love fallout because the of it's setting. It IS an RP setting, filled with great ideas and concepts and thats what drives the whole game. Nobody loves fallout because of the turn-based combat, or the fact that in this incarnation you can spend your whole day crafting trillions of things which you can then sell for fake money until the wipe inevitably comes and takes them all away (ahem, time to get out of the house).
I like this idea because I think if it's done properly it will enhance emersion into the setting, and lets face it... We all love the setting.
jangling:
I totally agree with you Jonny_rust, but i can just see this implementation not working for the whole community.
I think it would make shops and bars more busy, but not more alive, people would walk in, do there bit, bail back to what they where doing with there facton "Sorry guys lame food bar cool down, can we meet at etc- ill be 10 mins"
its a mechanic that would get in the way. I really like the idea of trying to populate towns, playing the entire game in town preview and world map is lame.
Also i was speaking from experience as a thief, when banks where used they where the funnest place to troll (never really for profit) because you knew there would be marks there coming in and out. Also same with a guy in CA, every troll in town will target you (including myself) just because its the biggest grief payoff. Maybe i make it sound more harsh then it is, but i would never suggest to anyone to bring valuables to NCR for example. Also, with OD speeds so slow, new players without cars may not be able to get to there one tent etc.
And what if you live near a unguarded town, each time you eat you gotta do potential suicide runs just go get some mash and peas? Or walk insane amounts with whatever penalty for being hungry (special decrees? ap? all these seem very harsh).
tl;dr Many other mechanics would have to change to allow this idea to co-exist, there must be another way to populate citys and add environment and setting other then punishing the player into submission.
jonny rust:
I agree that there is a lot to consider with this suggestion past its face value, but I don't think that means it should be dismissed so easily.
the funny thing about this forum is you suggest something that will make the game easier and everyone screams "NO, Wasteland is harsh!"
then you suggest something to make it harder/more realistic and everyone screams "NO, thats too harsh!"
:)
Chrupek:
Jangling i see your point. But you altough miss one thing. When you come to protected town to bar, you should pass main gate, bazar, whatever. This means you met people, who can for example shout their trading offers etc. Im not saying that this idea will bring hundreds of players, but lets say that crowdly towns, even if players are just passing by, is definately nicer view, and could provide some RP behaviours.
But being opposite, because towns are full of thiefs is sensless. Thiefs and bombers, are different problem, and i believe that devs will solve that at some point. However this doesnt mean, that we should stick out of towns. There are still safe places (towns) where u can hang around. and i think that is 'Falliutish', trying to stay with other wastelanders, not to stay away from towns.
Senocular:
Visiting towns is already pain in the ass. Try getting to NCR's workbench. Run for 5 minutes, stop in the meantime, holster your weapon, run another 5 minutes, open 5 doors that will close automatically for no reason, FINALLY YOU REACHED IT. It would be the same if the food/water weren't items, running to scumm pit in Junktown in hope it's not closed again isn't my kind of thing. If you want more RP feel and struggle for survival, firstly improve trading. It's crippled atm. Why trade with anyone if I can make an alt that will provide me with anything I need?
This will also start yet another shitstorm of newbies crying how they can't obtain a loaf of bread and they keep dying from starvation.
--- Quote from: Chrupek on July 16, 2011, 01:44:24 PM ---what is the advantage of alts, when only way to get food is fill up food meter in closest bar? what is the advantage of gangs? They will organise hummer transports to the nearest city?;]
There is no need to force players to 'craft' food, because there are TOWNS in fonline. And there are normal peasants and NPC farmes and we can imagine that, they're supplying bars in food. So only thing you have to do is go to the bar and simply order a meal. How can you abuse that system?
--- End quote ---
So what's the point of this system? Nothing of value will be added to the game. No new activities, no one will make food money, no farming food, no hunting. Just visiting towns for the sake of it?
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