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Author Topic: Unity role playing project  (Read 4037 times)

Johnnybravo

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Re: Unity role playing project
« Reply #30 on: July 20, 2011, 02:56:07 am »

I think they are legitimate, and perhaps Mariposa wouldn't be a bad idea at all, as the place is already changed from canon.
Player ridden projects are in my opinion excellent way to find weak spots of the game as well as monitoring playerbase behaviour.
It'd be nice however, if players could do it with default appearance :d.
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Re: Unity role playing project
« Reply #31 on: July 20, 2011, 03:15:34 am »

guys why dont you get that YOU WILL NOT GET A SKIN it is just a role playing project that will hopfully take place in valt 15

we need to get the GMs to put gards thare and make all the molerats,pigrats,and rats not spawn.

sounds like an equally selfish request, using a public location as a hideout will be wrought with problems one way or another.

Anyway why can't you just have the people in your roleplay group clean it out? i mean make a team effort of it or use your own mercs to do the dirty work.
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steve s.

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Re: Unity role playing project
« Reply #32 on: July 20, 2011, 04:36:50 am »

mercs would only protect one person so we would need 28 mercs and that is expensive. they also dont respawn and require ammo, and a charisma of at least 3. thats the reson against useung mercs. haveing player gaurds wouldnt be posible because even with all these people they arnt allways on. that means we would be unprotected far to often. the rats are more of a nuisence but i was wondering if they could be removed. we would clear it out but they repawn at a rate where fighting them would get anoying. anyway the gms are rarely on so i would hope that when they were on they could help out with this. anyway nobody uses v15 for anything but electronic parts and they rarely even do that. if we cleared out v15 they could do that without rats trying to kill them. at least im trying to do something with the place. gaurds would be the best option, and they arent posible to get without help.q
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Re: Unity role playing project
« Reply #33 on: July 20, 2011, 05:35:08 am »

merc being expensive is a problem you can solve yourself by playing the game and collecting funds to get some, which applies to the ammunition as well unless of course you can craft it. why you would need 28 mercs is a reason you put on yourself, not everybody has to have a merc nor rp every hour that they play. you are not limited to mercs that shoot either, you may acquire melee/unarmed to deal with the critters and because you choose to have low CH as your special then you can deal with it by trading for mentats to get another merc.

instead you are: "i need gm because i dont want to expend any effort towards the game, nobody uses it so we want to take it for our rp"
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steve s.

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Re: Unity role playing project
« Reply #34 on: July 20, 2011, 05:59:35 am »

we are finaly ready. please head to the base
weve started setting up
we might get gaurds once we are there but till then bring your own mercs
i am waiting inside
if im not there im at the ncr, or offline
« Last Edit: July 20, 2011, 02:43:10 pm by steve s. »
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Re: Unity role playing project
« Reply #35 on: August 18, 2011, 03:34:21 am »

is this thing dead havnt heard anything from it
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runboy93

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Re: Unity role playing project
« Reply #36 on: August 18, 2011, 07:00:46 am »

is this thing dead havnt heard anything from it
Yeah i think it's dead.
Haven't seen Steve online for loong time.
Re: Unity role playing project
« Reply #37 on: September 22, 2011, 06:50:38 pm »

hi, is somebody able to restore the project ? i have mutie skin write your character and kind of skin, what do you have, i do nt wanna project fail ! ;
« Last Edit: September 26, 2011, 11:26:47 pm by LennY project »
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Re: Unity role playing project
« Reply #38 on: October 14, 2011, 01:04:52 am »

Il join you :D
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