Other > Suggestions

Steal Animation

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avv:
If higher skill equals higher success, it encourages alts. Steal has no combat purpose so soloists would suffer.

Sarakin:
It would be good if there was a defense mechanism against stealing.

HertogJan:
There is. Walk away. One hex between a thief and you is enough.

Tin:

--- Quote from: avv on July 11, 2011, 04:12:41 PM ---If higher skill equals higher success, it encourages alts. Steal has no combat purpose so soloists would suffer.

--- End quote ---

That doesnt really hold up, because the way the game is with skills it already opens itself to alts for combat, barter etc. Also,in the second part, crafting has no combat purpose so soloists would suffer..... (I know it creates items but steal also acquires items, just in a different way)


--- Quote from: Sarakin on July 11, 2011, 04:35:30 PM ---It would be good if there was a defense mechanism against stealing.

--- End quote ---

Defense mechanism is a high perception, keeping your valuable stuff in your hands so they can't be stolen, and keeping away from would be thieves. Just like real life!


From whats been said here and in chat, I think people are thinking along the lines of "I don't want to be stolen from" rather than what would actually fits the skill. Some people dont want to be shot but guns skills say otherwise!

ASDu:
i think when u trying to rob u shouldn't animate like it's now happening, but u should be not in front of that char and also looking right to the char. So players should just carefully go away from players looking on them while standing near they.
sorry for my english.

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