Other > Suggestions

Drivable cars in city/encounters

(1/9) > >>

Gob:
Would be very cool to make the cars just like in Fallout Tactics to be able to drive them inside city or worldmap and you will have too go with car on the grid you want to leave just like player.But also the car could be destroyed if you shoot at it.It could have HP.

jonny rust:
I think ultimately the game will go there, it will just take time. Landmines are being designed for the 3D era, another thing borrowed from FT and which were used mostly for anti-vehicle purposes, so it's not unreasonable to think drivable cars are coming at some point.

comes down to man-power and balancing as everything else does.

LagMaster:
the engine does not support yet more than 1 hex caracters

that means that we can go in buildings and leave with no scrach

also some crash sistem and speed system must be implemented(remember when you where hitting cactuses in encounters?)

Grommok:
Well, never played Tactics, but it seems good. However
--- Quote from: LagMaster on June 26, 2011, 10:43:54 AM ---the engine does not support yet more than 1 hex caracters

--- End quote ---
So for now it's impossible. Let's wait for 3d era (if it will ever come, however i will really miss the good 'ol falloutish 2d style, it will forever remain in my mind Fallout with 2d)
Plus, i like the idea of mines. Finally, deadly ambushes even with one guy arming traps!

Surf:
I don't think this will ever happen unless someone creates new vehicle types, as the ones from Tactics are very ugly. Besides that, the maps aren't made with such a thing in mind, and in theory it might sound like a cool idea, but just imagine Shady Sands full of people driving in and out for the lulz with their cars. I don't see where it is of any use for the game.

Navigation

[0] Message Index

[#] Next page

Go to full version