FOnline Development > FOnline Projects
FO: Desert Europe
Xarr:
--- Quote from: EnergyForYou on August 23, 2011, 07:42:27 pm ---What you mean?Do you want to join on server or join our community?
--- End quote ---
Both, if it's possible. I've got a new Job so I have much Time to spend (but not much to spend time with...).
maszrum:
--- Quote ---Mush : there is already a FOnline Project called Last Hope, isn't it ? :p I've been told you tested it. How was it ?
--- End quote ---
yep, its not exacly what i expected - a lot of work need to be done there, dont like present critical table and i thought there will be runing in combat mode.
guys what about FOV on DE ? personally i prefere option without FOV. i hope you will make a good deciosion and try to not copy this FOV form 2238 ;)
Shangalar:
FOV on 2238 has both advantage and disadvantage : it encourages scout use, which is bad, but it allows also fine battles and infiltration attempts. I'm almost sure we'll keep it. Maybe adapt it a bit, dunno what is our scripters' minds. What is modified is the map's configurations. Fallout 2's aren't designed for PvP at all, and even if all don't suck, it's a big part of the problem IMO.
And for scoots, well, there is no definitive system. I personally hope that if scouts exist, they will be true characters of players, and not only created for that purpose.
Ras:
https://www.youtube.com/watch?v=IoL8D3xSyOo
https://www.youtube.com/watch?v=s8rz4CutzpA
Luther Blissett:
That is some beautiful mapping work you've done there.
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