Other > Suggestions

Useless Combat Skills and Classification of Weapons

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BadBoy.:

--- Quote from: Chrupek on June 24, 2011, 11:46:53 AM ---If you have 8-9 (which is another idea: INCREASE ST REQS FOR BG WEAPONS!!!) you can use minigun, or LSW, or rocket launcher.
--- End quote ---
That sounds rationally.
In my opinion there should be no drug-free 2 bursts BG builds (idea to make a BG burst cost one or two APs more, choice would be between one kick-ass-BG-burst and 2 less threatening SG bursts). But higher ST requirements should do.

I think that BG builds are the most powerful. Sniper can be as good as a BG, but he needs more stat points and perks to be playable (10 PE, 10 LK, one shot snipers are not a threat anymore - so 10 AG). BG needs 6 ST (or 7, but he doesn't need high skill to shoot well even with a penalty), high EN (which is actually important to almost every build, no matter what weapon you're using).
So the problem is that you can make a BG more easily, and it has the best kick - compare LSW and AR damage/requirements: you need 10 AG, BROF and 2xAB to burst two times with LSW and 10 AG, BROF + f.e. 2xBRD to use assault rifle twice in a turn (LSW still wins for me, btw, you can add the fact that 2 APs more are really useful in many situations).

Haterade:
and the crafters will have more chance to survive... i bet

Reiniat:
As BadBoy says its a bad idea to merge BG and SG, the problem here is: miniguns and another burst heavy weapons need apenalty in some stats due to his insane damage, you can still killing BG with AK-112, P90 or FAL but those are all low power guns against miniguns or LSW.
have a little gun should give you an advantage, not in damage of course.
The best idea is eliminate the 3ST bonus in Weapon Handling, maybe reduce it to 2, or working in a different way.

to Lagmaster..you didnt even read the whole post before troll....

About Naossano the actual melee weapons skill uses throwing weapons, like the spear, and there shouldnt be a big difference between Throwing knifes and combat knifes, in fact you can throw both of them.

I edit first post

Trias:
Because just because I'm a pretty decent shot with a rifle doesn't mean I can wield a rocket launcher.

BadBoy.:

--- Quote from: Reiniat on June 24, 2011, 07:21:09 PM ---miniguns and another burst heavy weapons need apenalty in some stats due to his insane damage, you can still killing BG with AK-112, P90 or FAL but those are all low power guns against miniguns or LSW.
have a little gun should give you an advantage, not in damage of course.
--- End quote ---

--- Quote from: BadBoy. on June 24, 2011, 01:01:48 PM ---idea to make a BG burst cost one or two APs more, choice would be between one kick-ass-BG-burst and 2 less threatening SG bursts
--- End quote ---
These two.
The problem is that LSW > any bursting SG. The only "penalty" you get when choosing LSW is that you need not 10 APs, but 12 (with BROF) to burst twice. But you can get over it, because 12 APs looks nicer than 10 and, in fact, you like it more after a while.

In fact, big kick ass weapons in modern armies are the most powerful, as long as you compare weapons not their scope. In FO you do not run faster with small rifles and you can not hide in a bush. And you can have enough ST to weild a heavy gun and burst with it while standing (it would be more realistic if you had to use 2 APs to "set" your gun before shooting, but all BGs will whine in a second, cuz "their characters are as cool as Rambo"). It's a game and actually, higher requirements is the only thing that can blur supremacy that BGs have over SG. Or making burst from BG even more powerful, but impossible to performance twice in turn.

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