So my suggestion is that knocked out chars can only receive aimed limb or torso shots.
Only way to head/eyeshot him would be to move to 3 hex or closer to him.
Any action or inaction in a position of power will always grant you enemies
Who cares about other games, its FOnline and KO is here.If You dont like it - change the server."StoneLoL will make You happy!"
Best solution is: no KOthere is not a game in the world with such feature because people fighting should always have a change for fuck the other guy until he is dead, KO means that ou are dead: KO is unfair.Im mostly a crit build user, but im still believing this is very unfair
No KO would be even better since it is quite unfair and too random feature. Taking control away from player completely isn't particularly good gameplay. However if kos were removed, crits should be buffed overall.
After wipe BG will be boost and this topic is for nerfing SG, so why we don't go forward? This topic is another step to back making a mess...KO's is a essential part of being snaiper's...
Talking about Ko's i have never understud one thing , how can you knockout a target who is already knocked out ?
Try hitting eye with that angle when your target is on the ground.How about making every eye shot crit a KD, and KO (could change the name to stun) would just remove all your APs and force you to walk for a certain period of time.
To me this says: "So by removing KOs, the sniper will have Many more choices on how he wants to take out his target since crits will need to be buffed and will be able to create combinations of crippling shots to incapacitate his enemy instead of just shooting the eyes continuosly like a braindamaged child."