Other > Suggestions
Building a base instead of buying it
Graf:
Recently I've thought, that if we are able to buy a base (that obviously was built by someone) then why not to add an ability to build it? But since the engine doesn't support the dynamic maps, there could be another way out. So I suggest to add a recipe (which is in a fact a 6 recipes) that could be obtained by buying a scheme(s), for a very little amount of caps (let's say 500 or 1000 in most of the towns) or available to get via quest. This is how it works:
The player gets a scheme (no matter how he did it - bought, get as a reward or stole it) that adds to his Fix Boy a new recipe. But as it's not that easy to build something big, it would require a collecting following materials:
To build a cave: 3x ; 1x ; 2x ; 2x ; 3x ; 5x ; 10x ; 4x ; 10x ; 3x Total weight = 50982 g
To build a trapper camp Part 1 + 4x ; 7x ; 10x ; 20x Total weight = 60466 g
To build a gas station camp Part 1 + Part 2 + 20x ; 20x ; 20x ; 20x ; 3x ; 10x ; 5x ; 15x Total weight = 70164 g
Every part could be crafted independently, so the player would be able to craft these parts one-by-one and there will no problem with the weight capacity. Also, after crafting of each part, it should become weightless of its weight have to be reduced by 10 or so, because otherwise it would lead to the creation of the alts, which isn't good for the gameplay.
Since it gives a chance to get a faction base for the lone players and the beginner factions, these factions (players) should be able to buy a faction name after they have built a base from the same guy, that has sold them a scheme. But if they don't want to have a name, they can use the base without of it (this way they wouldn't have a chance to participate in Town Control)
It shouldn't be a big deal to implement this, since adding a new recipe doesn't take much time normally.
Surf:
I too have thought about this idea already (I believe there are even some scribbles in the repo somewhere) and approve of the idea. Only difference from mine to your idea was that one has to do small quests additionally to the ressources.
Perteks:
--- Quote from: Graf on June 22, 2011, 12:50:50 PM ---To build a cave: 3x ; 1x ; 2x ; 2x ; 3x ; 5x ; 10x ; 4x ; 10x ; 3x Total weight = 50982 g
--- End quote ---
Dynamite should be better than grenades and atleast its idea to only non suisicde bombinb by dynamites :P
And about buying faction names is great idea.
Probably if that idea will be implemented (ofc after wipe when will be that second perks and probably there will be pack rat or strongback) weight limit will be not a problem :P
Altairp:
And for build a Vault? ;D
Perteks:
--- Quote from: Altairp on June 22, 2011, 02:06:30 PM ---And for build a Vault? ;D
--- End quote ---
dumb question. G.E.C.K. :D
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