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Sniper build
tallset:
05 str
10 pe
4 pe
1 ch
5 int
7 ag
9 luck
small frame
bloody mess
small guns
first aid
lockpick for lock smith
I have 8 ap and that is not enough, anybody know weather I should restart a new build.
Any suggestions
Ganado:
9 Luck would be better as max Luck for a sniper, so you might want to sacrifice 1 PE and put it in Luck, it won't make much difference. Cigarettes are an easy-to-maintain drug, if you want to retain the 10 PE, but 9 PE is fine.
Unless your sniper build is a very-drugged build, there isn't that much point in having that much more than 8 AP, because normally you would fire your sniper rifle, then take cover or get out of range, recharge and fire again.
And unless you are going for Nuka Cola as a drug, having un-even Agility is bad. 6 or 8 would probably be best if not a drug build. If you decide to go with 6 AG, put the extra point into Intelligence, because snipers need a lot of skill points to get high skills for aiming far.
Also, having Lockpick as a skill isn't the smartest idea either. If players make a character with Lockpick, they will usually just make a lockpick alt, and it will be an alt designed to get 300% lockpick for places like Glow. Just having it as a side-skill is pointless, because it is useless for the most part. I would suggest Outdoorsman.
wreese2u:
drop one agility, put it into luck
tag SG FA, doctor
Daro:
Here it is, my suggestion of non-drug sniper.
SPECIAL:
S 2
P 9
E 4/6
C 1
I 6
A 9/7
L 10
Traits:
Small Frame
Good Natured
Perks:
3lvl Awareness
6lvl More Critical
9lvl Better Critical
12lvl Lifegiver
15lvl Weapon Handling
18lvl BROF
21lvl Sharpshooter
Skills:
Small Guns 230
First Aid 100
Doctor 100
tallset:
Wouldn't 10 ap be better? so 10 ag?
I am going to use this sniper for pvp
Weapon handling does that mean I will not be able to equip a sniper for the first levels? til 15
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