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Author Topic: Mutant mercenaries  (Read 3829 times)

Ghosthack

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Re: Mutant mercenaries
« Reply #30 on: June 21, 2011, 01:42:43 am »

Speaking of merc commands, the current system makes you have to speak to each merc separately to change their attack style / distance. It would be nice if that could be put into the Alt-click menu, like the 'Move To' command, to not make it so you have to go through each merc every time you want to change it.
A merc interface is planned, but it will most likely not make it into the wipe update, but rather will be introduced later on. I agree that the current method of controlling your mercs is a little bit clunky. Radial menues is something I've been thinking about also lately, but this remains undecided.
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wreese2u

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Re: Mutant mercenaries
« Reply #31 on: June 21, 2011, 02:02:23 am »

Merc leaders are gonna suck :o
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Re: Mutant mercenaries
« Reply #32 on: June 21, 2011, 08:44:00 am »

No super mutants artillery.
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Solar

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Re: Mutant mercenaries
« Reply #33 on: June 21, 2011, 01:06:06 pm »

Yes, that's why I am wondering this to Solar.

No idea, never tested it. If it is the case its a bug.

Merc leaders are gonna suck :o

The idea is that mercs are able to be used without a dedicated build. They will be useful, but should not be deciding fights on their own. If anything I fear they'd be too good, not useless. 
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Mutant mercenaries
« Reply #34 on: June 25, 2011, 04:46:12 am »

They will be back, they will take up more of your limit than other mercs and they will not disappear if they are in combat.

So generally, they won't be so annoying.
Good reason to be in hummer with friend who has mutants too so they will be annoying again ;D with your mutants somethink like this your friend have 3 mutants + you 3 then you two (only leaders the mutants do the dirty job) and 8 slots
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Reiniat

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Re: Mutant mercenaries
« Reply #35 on: June 25, 2011, 06:32:25 am »

talking about cars and giant radioactive trolls....
did you ever wandered how in the hell those mutants get into the car?


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Current char: Oblivion, Oceansoul, Black Tears

Sorry for my bad english
Quote from: Santa Anna
Any action or inaction in a position of power will always grant you enemies

wreese2u

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Re: Mutant mercenaries
« Reply #36 on: June 25, 2011, 07:04:48 am »

talking about cars and giant radioactive trolls....
did you ever wandered how in the hell those mutants get into the car?
They ride ontop of the car.... and some just run?
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Michaelh139

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Re: Mutant mercenaries
« Reply #37 on: June 25, 2011, 09:01:42 am »

talking about cars and giant radioactive trolls....
did you ever wandered how in the hell those mutants get into the car?
I would usually use about 5 lengths of rope to tie each one to the top of my car.
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LagMaster

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Re: Mutant mercenaries
« Reply #38 on: June 25, 2011, 09:53:27 am »

in this case, why do they use car slots?
on buggy i use a rope to tie my friend on the top?
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wreese2u

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Re: Mutant mercenaries
« Reply #39 on: June 25, 2011, 01:31:48 pm »

in this case, why do they use car slots?
on buggy i use a rope to tie my friend on the top?
uhh.... if too many people they will crush the car?
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Michaelh139

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Re: Mutant mercenaries
« Reply #40 on: June 25, 2011, 08:52:04 pm »

Yes it must be BoS Humvee because it is built practically like a tank.  What's a couple extra tons gonna do?
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
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