Other > Gang Issues
15k (+3k optional) Bounty on Charmageddons head
Perteks:
--- Quote from: T-888 on July 13, 2011, 09:21:25 am ---Oh yeah if you gonna answer this i will automaticly answer to you what part of shoot , hide and eat SS all day you didn't understand ?
--- End quote ---
Hmm its RT fight what you said right now :D
Chrupek:
Man, start playing unreal tournament, or some hack'n'slash. youre totally wrong. TB is tactic game, RT is all about who can hit mouse button earlier.
edit: sorry, messed up with quoting.
Perteks:
I cant say RT is only about who hit button faster but TB require much more tactic playing than RT even in TC
Jotisz:
Turn based fights are way more funny then real time ones also you have way more interaction there and don't forget that turn based was used in the best tactical games (jagged alliance 1-2 for example) the reason for that is the following turn based gives way more choice for strategy. Fonline real time combat isn't bad and can be fun but comparing it to turn based I have to say turn base combat is way more better, tactical and just simply cooler then real time can ever be.
RavenousRat:
--- Quote from: Jotisz on July 13, 2011, 01:42:50 pm ---don't forget that turn based was used in the best tactical games
--- End quote ---
Yes, because you can intercept turns there, so hide and shoot wasn't always working +you don't appear in the middle of battle field with players waiting for you behind walls and having thier turns 1st. Here in fallout/fonline sequence doesn't allow you to intercept turns. Against AI TB combat looks like exploiting poor AI, while vs players is who has build for TB and where you entered encounter. In TB traps, if you have your turn after entering encounter, then trapper is an idiot, because entering players usually don't have thier turn and dying during current turn session. If they're still alive, then trappers shouldn't make that trap, because traps are supposed to kill entering players, not let them alive and kill trappers.
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