Other > Suggestions
Faction system changes - ranks
Archangel:
--- Quote from: avv on June 18, 2011, 05:16:05 PM ---Not very practical since most faction leaders are shared dummy accounts and can't see any way to change that, except to have shared leadership between multiple players. And if the dialogues were beneficial, the faction would make leaders from all its chars.
--- End quote ---
A base could have just one leader, and leader rank shouldn't be shareable. One faction - one leader.
Bartosz:
--- Quote from: Crazy on June 18, 2011, 06:06:11 PM ---There should be also
* Access to base X
* Grant to base X - access and allow to give access
* Delete a right
--- End quote ---
I'm thinking about grant/remove rank vs give/take right. While the former is essentialy 'give/take group of rights' (I hope you're following), and it makes easy to manage groups, the latter gives you more flexibility, but also makes system a bit more complicated, kinda like managing IT system. That's why I wonder whether it's needed at all, and whether it would be fine with only giving/taking certain ranks (with possibility to have multiple ranks?).
There is also question what about players that are not members of your faction, but you want them to be able to access your base for example (friends from current system). Maybe we should allow giving a rank to non-members?
Crazy:
--- Quote from: scypior on June 18, 2011, 10:06:34 PM ---I'm thinking about grant/remove rank vs give/take right. While the former is essentialy 'give/take group of rights' (I hope you're following), and it makes easy to manage groups, the latter gives you more flexibility, but also makes system a bit more complicated, kinda like managing IT system. That's why I wonder whether it's needed at all, and whether it would be fine with only giving/taking certain ranks (with possibility to have multiple ranks?).
--- End quote ---
Well, if you can create ranks, with rights associated and fully customizables, for me it's a very effective system and not so complicated for the possibilities it gives. It's a bit like the management of mumble LCA :P
If you can do that, I think the grant/remove rank system is enough. But you can have also the give/take right system, both working together. I dunno if it's necessary, like ranks are enough (you will be able to obtain the same result through ranks), but well, why not have all possibilities?
--- Quote from: scypior on June 18, 2011, 10:06:34 PM ---There is also question what about players that are not members of your faction, but you want them to be able to access your base for example (friends from current system). Maybe we should allow giving a rank to non-members?
--- End quote ---
Well, friends status is mainly used for the same faction who have many bases. But yeah, why not give this possibility, it can be useful.
avv:
--- Quote from: Archangel on June 18, 2011, 09:12:37 PM ---A base could have just one leader, and leader rank shouldn't be shareable. One faction - one leader.
--- End quote ---
The point is that players make a dummy char and share the password.
Who Killed Bambi:
few acces levels. from low to high. low - can acces just workbench and own locker. + maybe if player take stuff from ground or locker - he get shoot from mercenarie that guard base.
acces to stuff in lockers by faction terminal (?) sounds not so falloutish :(
as i see acces lvl can make base not possible to rob by faction members, if they have low/high value, that depends not just by add/remove members + but by stuff acces lvl. ?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version