Other > Suggestions
Encounter Alert, Books again, Weapon degrading
fricek:
--- Quote from: Johnnybravo on June 13, 2011, 02:45:45 PM ---I like the idea of books. Just imagine some marginal skills being upgradable by books to certain marginal amount.
Being able to bump science, gamblig or barter to 40% without wasting skill points could be nice for players interested in doing so.
Alternatively you could just limit character to reading just 3-5 skill books before none will ever take effect (though irrevertable changes are not that cool)
--- End quote ---
Book limit shoul be good. Similar lika proffesions - you can have max 4.
3 suggested rules for books:
1. Cannot read more than 4 books as total - your choice which ones you pick.
2. One book should give you 5-15% (random) in certain skill
3. books cant add you skills above 40%
Behemot:
Books:
You haven't played, or don't remember Fallout 1 and 2? Limit for learning anything new from books was 94 % IIRC (or something arround). Don't even understand why this was removed.
Limits for level 3 professions are high enough anyway and together with cap limit, good crafter is not much use for anything else. Why not help this by allowing players to increase initial skill by reading?
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