Other > Suggestions

Traveling Sound

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jonny rust:

--- Quote from: avv on June 10, 2011, 08:35:45 PM ---I've thought the exact same. Hearing radius would be great to have. It could work so that if you hear someone shooting minigun behind a wall, you will see the guy's model without name during the time he shoots.

--- End quote ---

kind of like FOT;

so perhaps to start with one would just be able to hear to sound and If someone shoots within your potential sight radius but is blocked by some sort of barrier then they become highlighted with a targeting mode outline.

so if they are outside of your sight radius it is impossible for you pinpoint where the sound originated but if the shot is close enough you get a sense of their position.

Sarakin:
Good idea, it would make loud guns such as miniguns and rocket launchers a little less desirable, while promoting some silent small guns.

Surf:
This feature is technically already ingame (well not the muffled sound for distant shots, but the left/right panorama sounds for distand shots), it just needs some fiddling around to make it working again (like so much sound stuff :/ )

smoothjesus:

--- Quote from: jonny rust on June 10, 2011, 09:03:31 PM ---...so perhaps to start with one would just be able to hear to sound and If someone shoots within your potential sight radius but is blocked by some sort of barrier then they become highlighted with a targeting mode outline....

--- End quote ---

Maybe this could be part of the awareness perk in the 3d era?

jonny rust:
Yea, if the hearing radius wasn't just 'entire area' it would need to be governed by the chars perception.

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