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Author Topic: The Roaming Tribals ->RP group  (Read 4967 times)

Grommok

  • Desert Ranger
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Re: The Roaming Tribals ->RP group
« Reply #15 on: June 06, 2011, 05:02:01 pm »

zuhardu,
And do you realize that you might be right? For the gay tribal i mean, the sneaker is impossible.
« Last Edit: June 26, 2011, 06:00:07 pm by Graf »
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Quote from: Grommok
Chi si ritira dalla lotta
E' un gran figlio di mignotta!

LagMaster

  • No. 1 Topic Starter
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Re: The Roaming Tribals ->RP group
« Reply #16 on: June 07, 2011, 03:43:24 pm »

well, in this case i will ask a mod(probably Surf) to lock and cleas this topic after the wipe, also they will be more tribal classes
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Re: The Roaming Tribals ->RP group
« Reply #17 on: June 08, 2011, 10:49:02 am »

i am down with this i will join PM me special and taggs and i will be on soon :)
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Re: The Roaming Tribals ->RP group
« Reply #18 on: June 09, 2011, 02:52:16 pm »

I like this rp idea its sounds good but I'm not really fond of this build. I have some build idea that I think could pass as tribal if you ok with it I would post them here for further debate.
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LagMaster

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Re: The Roaming Tribals ->RP group
« Reply #19 on: June 09, 2011, 04:45:06 pm »

well, at least i have a few fans

ok, i will work on some builds on the FCP

tell me some calss names please

allready got:
Spearman, Shaman, Scout.
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Izual

  • Roaming entertainer.
    • Youtube
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Re: The Roaming Tribals ->RP group
« Reply #20 on: June 09, 2011, 10:57:33 pm »

Good idea and I hope it'll work out. Good luck with it! If this is successful, think about telling us the IRC channel you use (if it is actually used!).
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My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer

LagMaster

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Re: The Roaming Tribals ->RP group
« Reply #21 on: June 10, 2011, 03:32:21 pm »

we do not have an IRC chanell yet, but you can find me in #2238 if you are interested
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Re: The Roaming Tribals ->RP group
« Reply #22 on: June 13, 2011, 06:56:38 pm »

Hm took some time to post it. I can't guarantee you will be seeing me as a full level char with this one since I have too many chars already (more then 3 other says its ok but I would have preferred to have 2 only). Ok a bit info why I put the stats and skill like the way it shown on the picture.
I think tribals should be good at both unarmed and mellee so both is tagged outdorsman should be too so that too, about the stats I think a tribal shouldn't be too bright but should be well built and have good physical abilities. When I made this one in the planer I thought that this would be a gecko and brahmin hunter tribal who works toward the goal to have foods for the tribe. About the chosen perks well as a tribal I don't think I would wear any armor though it would look a bit lame that the char will run around in a vault suit but I think its just a question of imagination.

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LagMaster

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Re: The Roaming Tribals ->RP group
« Reply #23 on: June 13, 2011, 07:40:56 pm »

some things are good, but some are useless

for example the Doger perk, instead take a second LifeGiver and increas the Endurance to 10(you can sacrifice STR from 5 to 3
also melle and unarmed are not good taken togheder,especialy with Perception 6. you can change the melle to any weapon skill, like small guns
                                                                              OR
also melle and unarmed are not good taken togheder, take doctor and you can lower the perception to 1 and give in other places, like Luck and no need for Unarmed, take melle and you can try to make a cripeler tank build, so instead of Awerness take Better Criticals
also taking the 1 handed perk and the Finesse perk it will be an awesome melle cripeler

let's hope for the best next wipe
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Re: The Roaming Tribals ->RP group
« Reply #24 on: June 13, 2011, 08:06:32 pm »

Well about the strength lowering you are right it would be more useful to make it smaller but I hate having it below 5 its mainly because I feel chars with 2-3 st should be weaklings but most of the time they goes by 10 en I know its possible and they will be powerful but I still don't like it. About the dodger perk you probably right about taking the lifegiver instead. About the taged skills I knew that melle and unarmed are not good taken together (well people think of it as a waste which is true) but I personally ok with it and would rather keep it. The other changes you suggested about stat points and traits they are good but it would make him more like a pvp fighter which isn't bad but I would prefer use him for mainly pve since tribals aren't hostile (only towards slavers but we can't see that on players so it removes the most valid reason to attack). Also the 6 lk is only there for thoughnes personally I would make the char with less luck and more en, ag and st and instead of two thoughness I would take 2 bonus move since I prefer tb over rt... (sad thing it does nothing in rt)
Btw I have to say the most fun I had was with my first char he has some lame stats 6 in and 6 ag its useless that way but still I had some really nice fun playing with him till he reached lvl 21.
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Re: The Roaming Tribals ->RP group
« Reply #25 on: June 18, 2011, 05:29:46 pm »

Too bad you only admit one build.
You will get more people, allowing differences.

Too bad we can't have the tribal skin.
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Re: The Roaming Tribals ->RP group
« Reply #26 on: June 18, 2011, 08:57:38 pm »

Too bad we can't have the tribal skin.

Yupp... Not new players ask for tribal skins, and they know what they are doing. Yet, GMs say "No". Why? I have no idea :)
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Re: The Roaming Tribals ->RP group
« Reply #27 on: June 19, 2011, 08:43:37 am »

Well personally I don't care about skins ok you look lame if you try to roleplay a mutant when you look like a generic player but for a tribal I don't see why that poor guy wouldn't have the story that:
 "When me was walking in the mountains I come across a dead with a strange blue cloth the cold was a bit unbearable and I after praying for the death I took that cloth with me. Since that I'm wearing that."
Something like this is ok and better then go around please give me skin though its my personal idea only and I'm not found of skins for players ok it can be interesting but they are not complete ghouls can't use a lot of weapons mutants can't use a sledge robots (they shouldn't roam the waste) can use rifle and smg maybe pistol too haven't checked it lately... Though as a tribal I would use fist, spear and knife only but I still don't think that skin change would be ok it would just make other say why he and not me.
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Re: The Roaming Tribals ->RP group
« Reply #28 on: June 19, 2011, 11:45:03 am »

It would be more fair to choose his skin, and keep the unconvenient of that skin all the time, that ask gm to give a skin to an already done character. (that wasn't built for that skin)
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LagMaster

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Re: The Roaming Tribals ->RP group
« Reply #29 on: June 19, 2011, 01:51:22 pm »

let's not turn this tread to a race choise sugestion, this are the ones that Izual hates the moast
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