Other > Closed suggestions

NPC's drop armour

<< < (3/11) > >>

vedaras:
well it will still make stonger characters even more stronger, against the weaker ones because of their ability to kill patrols or combat armored caravans, to conclude with idea sucks.

Giemz:
I heard somewhere there is already too many items fountained in the system via encounters. Maybe the dead should loose 50%-75% of their items at random on the time of death? With an exception for skins on geckos and brahmins.

Archvile:
The only way I see it acceptable is that there could be a small chance to drop a damaged armor. The better the armor the lesser the chance. And no combat armors.
Same thing could apply to weapons.♠

avv:
People would just loot the armors and upgrade them. Nobody would ever craft MA, LA or LJ.

gordulan:
How about making them non-upgradeable and a different colour when worn for example shitbrown leather jackets, yellow leather armour, rusty metal armour, dusty combat armor. i think thats all of them

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version