Home
Forum
Help
Login
Register
December 22, 2024, 05:10:53 am
fodev.net
»
FOnline Development
»
3D Development
(Moderators:
skejwen
,
Karpov
,
Gray
,
Luther Blissett
) »
Particle effects development
« previous
next »
Print
Pages:
1
[
2
]
Author
Topic: Particle effects development (Read 9079 times)
Johnnybravo
Hey there!
Re: Particle effects development
«
Reply #15 on:
September 14, 2011, 05:03:31 pm »
Quote
highlighting the critter with orange / red lights.
Wouldn't it be easier to just use point light? It ain't anything complicated, just few more lines in the shaders.
Logged
"What is this, I don't even"
"This is your forum."
Lexx
Rotator
Mexican Apple Thief
Re: Particle effects development
«
Reply #16 on:
September 14, 2011, 05:59:28 pm »
Whatever makes it look best. :p
Logged
Print
Pages:
1
[
2
]
« previous
next »
fodev.net
»
FOnline Development
»
3D Development
(Moderators:
skejwen
,
Karpov
,
Gray
,
Luther Blissett
) »
Particle effects development