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Author Topic: Crazy Water Bag Idea.  (Read 5614 times)

Grommok

  • Desert Ranger
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Re: Crazy Water Bag Idea.
« Reply #30 on: June 02, 2011, 01:05:47 pm »

Do you really think that forcing everyone to waste their time creating over9000 water tents is what this game needs? I don't.

The change you are proposing here wouldn't add to realism (cf. my previous post), its sole purpose would be to annoy players with no water tents, and prevent new players from exploring remote areas (such as... any place other than the town next to which they originally spawned).

In other words, introducing it would add *nothing* but (different degrees of) annoyance to *all* players.

If the fact that water bags are of no use at the moment bothers you so much, why don't you propose that they be removed from the server... instead of coming up with ideas that would make the game basically unplayable for many?

Hey, dont be that rude. It was only a suggestion. After all, water bags might just be used to speed up travels. But in that way beer should give you a sort of "pain immutiny", since you are drunk and cant realize that you are crippled?
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Quote from: Grommok
Chi si ritira dalla lotta
E' un gran figlio di mignotta!
Re: Crazy Water Bag Idea.
« Reply #31 on: June 02, 2011, 03:31:54 pm »

Simple solution at every respawn point the player can speak to the guards and one will give him a waterbag that would solve the problem with the what happens if I die. About the traveling well waterbag or a flask would be needed for it and people with low od would be ably to resupply at cities only why chars with high od would be able to look for water successfully around the world map too. As I said I like this idea and would be quite good to see it implemented along side with some kind of food system.
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Michaelh139

  • Goin for 900,000...
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Re: Crazy Water Bag Idea.
« Reply #32 on: June 02, 2011, 10:03:43 pm »

Nice straw man arguments you've got there, but I'll play along.

Of course you don't need alts for crafting water bags, neither do you need them for filling those bags up with water. However, to craft a water bag, you need resources: one brahmin hide, and one bunch of fibers, which are not readily available in many locations.
 I lol'd, play the game.  1 brahmin hide (Brahmins are practically everywhere) fibers (Fibers are practically everywhere and you only need two...)
Quote
That means you need a tent with water bags in it next to every possible respawn point, and also, preferably, every 2 squares of the world map, just in case.
1.  Who said you couldn't bring more than one water bag at a time?
2. It's been discussed 1 x water bag for every 2 squares is a bit too harsh.
3. 1x water bag for every 2 squares was just an example of the mechanic.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Crazy Water Bag Idea.
« Reply #33 on: June 03, 2011, 02:55:51 am »

Rather than the negative statistics, but its sure to point .. I would suggest loosening horsepower, and an increase in dehydration calm down, while the existence of any treatment it is only 1 / 10 of normal healing.
Re: Crazy Water Bag Idea.
« Reply #34 on: June 03, 2011, 04:50:30 pm »

what about not making it harsh, but better? so that when you "drink" waterbag, itll be used as a drug (no addiction of course :P) and youll have 5 minutes of real time to move faster on worldmap (5-10%), it wont affect encounters, just the moving speed.
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Reiniat

  • Humanhunter
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Re: Crazy Water Bag Idea.
« Reply #35 on: June 03, 2011, 07:16:30 pm »

what about not making it harsh, but better? so that when you "drink" waterbag, itll be used as a drug (no addiction of course :P) and youll have 5 minutes of real time to move faster on worldmap (5-10%), it wont affect encounters, just the moving speed.
its little, simply, and awesomly better than the original suggestion, sorry Michaelh


by the way i think that the original suggestion will never works because our in-game buddy MUST look like a Tamagotchi, why? because it makes you feel he is alive, in this times you can use any drug an the sprint only makes a applause its idiot
It need a new topic and the 3D era complete but we need to feel our avatar REAL:
-take a Stim will make you really inject you, ouch
-use FA and you will take a tool and extract a bullet from your body.
-Really drink things likr Nuka cola, beer, etc.
-Drink the water back
-Get poisoned or irradiated and you will hangover every time you get damaged
-crippled limbs will cause you PAIN
its not about realism or credibility is about look good and made feel yourself in a appocaliptic (and imposible) wasteland


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Current char: Oblivion, Oceansoul, Black Tears

Sorry for my bad english
Quote from: Santa Anna
Any action or inaction in a position of power will always grant you enemies

Surf

  • Moderator
  • это моё.
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Re: Crazy Water Bag Idea.
« Reply #36 on: June 03, 2011, 07:36:13 pm »

its little, simply, and awesomly better than the original suggestion, sorry Michaelh


by the way i think that the original suggestion will never works because our in-game buddy MUST look like a Tamagotchi, why? because it makes you feel he is alive, in this times you can use any drug an the sprint only makes a applause its idiot
It need a new topic and the 3D era complete but we need to feel our avatar REAL:
-take a Stim will make you really inject you, ouch
-use FA and you will take a tool and extract a bullet from your body.
-Really drink things likr Nuka cola, beer, etc.
-Drink the water back
-Get poisoned or irradiated and you will hangover every time you get damaged
-crippled limbs will cause you PAIN
its not about realism or credibility is about look good and made feel yourself in a appocaliptic (and imposible) wasteland




The textbox emulates what your character is doing and is obviously an abstraction. We don't need such fancy animations.

Grommok

  • Desert Ranger
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Re: Crazy Water Bag Idea.
« Reply #37 on: June 03, 2011, 08:03:32 pm »

Well, it's not a bad idea... but really it havent a true use. But even the eye wants it's part  :P (Even the yey want it's part=Anche l'occhio vuole la sua parte, an italian way to say that aesthetic have a use)
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Quote from: Grommok
Chi si ritira dalla lotta
E' un gran figlio di mignotta!

Delta77

  • Just walk away.. and put and end to this horror
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Re: Crazy Water Bag Idea.
« Reply #38 on: June 03, 2011, 08:04:17 pm »

u know this would make the game actually harsher, and i'ive already a lot of problems to making anybody to start playing it. Only people who really likes fallout plays it, and a lot of them leave it. I have to say everytime i level a cha that has no ch, if i haddent got bases or a faction if u add a water system i think newbies will suffer.
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Reiniat

  • Humanhunter
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Re: Crazy Water Bag Idea.
« Reply #39 on: June 04, 2011, 05:38:05 am »

The textbox emulates what your character is doing and is obviously an abstraction. We don't need such fancy animations.
come on the textbox is horrible, i hate to read whats happening, also i hate the fact that we all are the same guys.
we need those animations for make us feel in a real Postapocaliptic America, we need to see the pain of survive, the light that escapes from our victims, the unhapiness in every thing alive.
by the way, in the FPS is better the Farcry2 idea, take out the bullets from your body with a tool, be a quiropractic, instead of that ugly Call of Duty magic regeneration, search vids and think it seriously. Grommok is right Tambien el ojo quiere su parte

I strongly doubt that you really feel this way
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Current char: Oblivion, Oceansoul, Black Tears

Sorry for my bad english
Quote from: Santa Anna
Any action or inaction in a position of power will always grant you enemies

Surf

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Re: Crazy Water Bag Idea.
« Reply #40 on: June 04, 2011, 12:03:20 pm »

Fallout was created as an emulation of a Pen & Paper based game, the choice of isometric perspective was done for a reason, to add abstraction from the player to the Player Character. The textbox, and events there described, are basically emulating the P&P GM, with their overly detailed descriptions. Now creating animations for each little shit the PC does would totally break this tradition and eliminate another thing which made Fallout a Fallout game.

DocAN.

  • Testing FO: Reloaded
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Re: Crazy Water Bag Idea.
« Reply #41 on: June 04, 2011, 12:19:54 pm »

Surf is right.
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Re: Crazy Water Bag Idea.
« Reply #42 on: June 05, 2011, 10:55:42 am »

http://www.nma-fallout.com/forum/viewtopic.php?t=58603&start=40

Seriously, Fallout was never meant to be a mindless shooter/action game.
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Grommok

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Re: Crazy Water Bag Idea.
« Reply #43 on: June 05, 2011, 03:51:17 pm »

Surf, you totally, absolutely, right.
As Keldorn said, fallout wasnt a shooter. Was a game where your mind does something, not like Bethesda's Fallout 3.
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Quote from: Grommok
Chi si ritira dalla lotta
E' un gran figlio di mignotta!

Johnnybravo

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Re: Crazy Water Bag Idea.
« Reply #44 on: June 05, 2011, 04:29:32 pm »

It was mid 90s damnit, no DVDs or gigabytes of memory. Descriptions were far better choice than real animation back in then.
Anyway Black Isle was not like Bioware, and they really made game full of both gameplay and some background, not just some lame playable stories full of dialogues and dull gameplay.
Fallout was about multiple solutions, approaches and conclusions. If you wanted o shoot throught the game you could and it could've been as fun as to sneak or talk throught it.
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