Other > Suggestions

Base encounters

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Surf:
It's a good idea. Right now bases/tents are safe havens where never anything happens and the chance to get raided only occurs if you're uncautious to let someone sneak in/follow you. It has only upsides and no downsides where you can accumulate your items and stuff without any risk, while NPC can get raided, looted, killed etc all day long.

Rascal:
bla bla bla just use ur imagination:



--- Quote ---Also the idea that your base might get robbed or taken over means people will create storage alts, shared tents and use car trunks. They will log off on the world map with stuff in their inventory and car trunks.
--- End quote ---

people are to smart for some crappy disadvantages so the only result of such implementation gona be pain in the ass for all players, with more reloging. Game gona be nerfed more again fuckl yeah..... and if mercs not gona be deleted from game every1 just gona puts tons of it in base as a gurads and then ur whole feature is pointless and gona hit only noobs.

Slaver Snipe:
Have you read the changes to mercs/slaves etc? I doubt there will be huge armies guarding bases now that they will require upkeep.

Who Killed Bambi:
1 problem :D
i bet all know this, but:
some players gonna use tons of alts for keep items then  ;)

Gatling:

--- Quote from: Who Killed Bambi on May 30, 2011, 12:24:44 PM ---1 problem :D
i bet all know this, but:
some players gonna use tons of alts for keep items then  ;)

--- End quote ---

As if tons of players aren't using alts either.
Also, nerfing? Ahem, the ideas are aimed at adding things, not totally trashing peoples bases. The 'thieving npc' is only a minor idea and part of the concept and not the whole pie. I want alot more to be able to happen there, including Wilder that bring you their 'junk' (not just the actual item), as well as traders that visit You.  Quit harping on one little point, that was not the whole focus.

Yes, my ideas usually seem to be quite mad.

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