Other > Suggestions

Convincing NPC's to join your faction/party.

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Ulrek:
Alright, since Solar has mentioned that slaves and mercenaries will run off now, i thought i would throw out one of my own nut job ideas once again..

It's pretty simple, if you have a high enough speech skill, you should be able to convince a NPC to join you without force, 25 speech to get the weakest shitty rave party type NPC's, but in order to hire a more powerful random NPC you'd need more, 150 skill for something that could be actually useful like a homesteader or other civilian NPC, and if you have 200+ you should be able to convince the lower skill random caravan guards.

Basicly if you take speech rather then doctor or a useful combat skill, you can get better NPC's for almost free, but a slaver will be better in dealing damage themselves.

Once again i admit this is another one of my crackpot ideas, but companion ideas are so trendy right now. ^,.,^

-Ulrek-

FstrAnthony:
thats sounds awsome but i there has to be limitations

Ulrek:

--- Quote from: FstrAnthony on May 25, 2011, 10:00:15 PM ---thats sounds awsome but i there has to be limitations

--- End quote ---

You would only be able to recruit NPC's without a more important duty, so no big trading company guards, no NCR soldiers, or anyone else that wouldn't just drop their old lives for adventure if a good offer came up, just like you cant enslave raiders since their assholes who won't change their ways.

-Ulrek-

Grommok:
Good idea. I've never tought about that kinda thing, mon!

Slaver Snipe:
Did i read that right? Make a high speech alt (already used by many for trading) go to random encounters pick up slaves...i mean loyal followers, sell to metgzer rinse and repeat for a cap farm?

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