Other > General Game Discussion
What if? - One character per player
Jackall:
Well, in my hopinion one character per player would make the game more "MMO". There should be the possibility to make a crafter with decent combat skills, at least for fighting weaker NPCs alone, but still unable to make any resistamce to Unity and so on (Jhans should already be a problem).
Having one char per player would basically make player's social skills very important: as you said, crafters will have the economy power, and fighters can offer their protection. Gangs also will have more sense. There will be crafters, hunters and fighters according to everyone's favourite way to play the game.
Trias:
--- Quote from: Jackall on May 31, 2011, 08:03:25 PM ---Well, in my hopinion one character per player would make the game more "MMO". There should be the possibility to make a crafter with decent combat skills, at least for fighting weaker NPCs alone, but still unable to make any resistamce to Unity and so on (Jhans should already be a problem).
Having one char per player would basically make player's social skills very important: as you said, crafters will have the economy power, and fighters can offer their protection. Gangs also will have more sense. There will be crafters, hunters and fighters according to everyone's favourite way to play the game.
--- End quote ---
The only problem is people who are not in the big gangs. The popular gangs will never have any problem as they will always have the dedicated 1 int 1 cha power builds and the dedicated crafters. Although I'm all for one character per person it won't really solve anything. I've always played with only one character and tried to do a bit of everything (combat and crafting) but I'll never be able to compete with the power builds, and this ironically could make it more rampant.
Wichura:
--- Quote from: Trias on May 31, 2011, 08:43:34 PM ---The only problem is people who are not in the big gangs. The popular gangs will never have any problem as they will always have the dedicated 1 int 1 cha power builds and the dedicated crafters.
--- End quote ---
This game was firstly developed as "Faction Mod" and (guess what) it was always focused on big gangs/factions and still is. That's why solo player would never be able to compete with organised groups and crafter-combat would never be able to compete with pure combat "1 CH powahbuild OMFG", whatever nerfs are about to come.
LagMaster:
well, i HAD one character, but i enered faction wars so i needed other caracters: a gatherer, some crafters, some combat builds...
avv:
--- Quote from: Wichura on May 31, 2011, 08:55:48 PM ---This game was firstly developed as "Faction Mod" and (guess what) it was always focused on big gangs/factions and still is. That's why solo player would never be able to compete with organised groups and crafter-combat would never be able to compete with pure combat "1 CH powahbuild OMFG", whatever nerfs are about to come.
--- End quote ---
But the thing is, factions and the competition between them encourages alting even more. Lone player can make his own goals where world domination isn't necessarily on the list so he can just chill and play solo.
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