Other > General Game Discussion
What if? - One character per player
JacksSmirkingRevenge:
I'm pretty sure if you only allow 1 character per player you will see a decrease in user activity meaning a lot of people will stop playing. Maybe we should take a poll on this?
Some people want only 1 character per account, others say 2 and then there are those who want 3. I like the idea of having 4-5 max.
Andr3aZ:
Would love it if we could implement a system that works a bit like this:
player crafts profession item, only he can use it or he can give it to another player, but cant pick it up with another one of his alts.
This would prevent alting for personal gain but reward teamwork/trading even with alts.
But this is pretty hard to code in as there is no records of which chars are actually of 1 certain player. Could be changed if devs would implement a 1-account-x-chars system (with endless CD on reloging to another account to prevent abuse 8) )
Tough this are big changes and ain't done in a blink and must be thought over.
michas02:
Hello everybody!
It's my first post on this forum, but i already played Fonline for some time.
In my opinion it's the best thing that would happen to wasteland.
Imagine: no pure pvp characters (at least not so many), more rp (people will have to cooperate with each other for example: miner going to unguarded mine will have to rent some bodyguards), you create some kind of bond with your character, it's not just another crafter/miner/fighter, it's you.
Only minus is that you won't be able to become absolute master at one thing, you will have to develop several other skills to survive in the waste.
And last but not least, it would encourage other people to play, because it's kind of pointless when after an hour of farming caps you get killed in one turn by a guy with machine gun and russian letters in nickname (no offense ;))
Berko:
I think it depend a little with how many times we play at this game. One character is enough if you play alone (that's don't mean single-player) or not with a permanent team and play less than 3-4 hours by a week because your character will gain experience very slowly (travelling, have to craft or buy your low equipment) and he will maybe still gaining experience (not level 21).
If you play more and reach the level cap with your first player it's strange but you don't play like before and you loose a part of the game, you continue to play with this character but .. if i will start a new one? a character more efficient? totally different? (Restart with your personal experience you gain with your first character)
If you play with a permanent team you have a great chance to share stuff .. that mean you can take a part but you have to participate for this community. The community always need new things like .. an armorer! Hey why don't make an armorer (with a big moustache)? because your friend start to disagree with all armor you loose against .. scorpions! Or if your are already an armorer ... your team need to defend something and need you but ohh you suck you loose against 3 scoprions! Why don't create a new character to play with your team friend?
Or you play a guard at the hub helping people coming and talking about some old stories of the wasteland, that's very nice but one day .. no body in hub! Erf .. you remember a traveller saying to you that some unarmed guys making private combat at modoc. Damn your character is not an unarmed guy you can't enter in that private club to have some fun with these guys .. why not make an unarmed character (with a moustache) to add your fun at modoc?
So personally i love playing with only one character, it's really nice. Each time after wipe I like play alone and grow up very slowly (this session I played not a lot so at this moment I have 4 characters (3 months to reah the first level 21 almost without my team, the second reach level 21 a lot faster, the third is a crafter which reach level 21 one week ago :p, and the last is a level 12 melee character who are alone), I don't play any more with all of them and my crafter only repair car or stuff.
What I want say is one character is enough for some player but not for other who can't always have fun with only one character (because of community/time of playing/testing new character/making different rp/want different gameplay(pvp / robber / ..)/ ../../..)
Reginmund:
--- Quote from: michas02 on May 24, 2011, 09:26:36 PM ---it's kind of pointless when after an hour of farming caps you get killed in one turn by a guy with machine gun and russian letters in nickname (no offense ;))
--- End quote ---
this will probably still happen.
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