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Microstuttering in combat

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Dzej:
Yeah, i got some kind of microstuttering. most of the time i experience it heavily in realtime combat.
I got the feeling that the more npcs are presented the heavier the stuttering is. Its like every 1-3 seconds the game is bucking for a second or so. Its really annoying.
It appears also in non combat sometimes when there are many npcs/people on the screen too. i dont have a clue what its causing  :-\

Anyone got an idea?

Ganado:
Check your ping with F1. If you have high ping, it is most likely a problem on your end.

But, in real-time combat, there are issues of the player getting pulled back onto a hex because of differences in where the server says you are, and where your screen says you are, which can be very annoying and make RT almost unplayable against NPCs if you have high lag/ping.

mrninjamonk:

--- Quote from: Dishonest Abe on May 15, 2011, 03:39:52 am ---But, in real-time combat, there are issues of the player getting pulled back onto a hex because of differences in where the server says you are, and where your screen says you are, which can be very annoying and make RT almost unplayable against NPCs if you have high lag/ping.

--- End quote ---

i get this allot and my ping is usually around 200-300, but it is only after i am hit in Rt combat.

Dzej:
ping is betweent 50 and 100 most of the time. so i dont think it has something to do with that. its not like an internet lag. the whole computer is stuttering for a  second, not only the game. but it just appears when i play fonline and especially in combat with many npcs.

btw, is there a config file anywhere in the fonline folder?

Slaver Snipe:
Yes there is a config file, also how old is your graphics card? Do you have a decent amount of ram? Have you updated video drivers?

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