Other > General Game Discussion
Unbelivable
Molious:
But this is obviously abusing these are suposed to be safe places, towns with guards and they just sit in front of them when guards are 20 meters away and camp you just when you enter the town even before you get your game loaded to react, make this a 10 second immunity when you enter the town or something i dont know, this is unplayable,i cant force myself to go to the desert for god knows how many times and when i come to the city happy to sell things and finaly get my first caps i get banged.
Btw i cant get inside vault city because i need to have caps and the guy in outer city dont have any caps, so i am grounded with this idea.
Michaelh139:
Determination is key in this game. So is: Trial and error, social skills, and most importantly, Smarts.
You must be determined to get anywhere in this game.
Trial and error is how you learn, unless your smart enough to figure out how the game works real quick.
Social skills so you can make friends to survive and thrive in the wasteland.
Most imporantly.... smarts. Don't trust anyone, figure out who is and is not trustable, learn the personalities and for god's sake don't invite anyone to your tent!!! On purpose or on accident!
and these towns with gaurds, you have obviously been going into "PLAYER-RUN FACTIONS" That are in control of the town, and the gaurds are their militia. (I prefer just calling them gang-thugs cus that's how they work....) The players in control of the town are in control of the "militia" so they can pretty much do whatever they want until someone else comes in and stomps their asses in, but then that gang is in control, so the cycle goes on.
All the towns to the south past New Reno are GAURDS BY NPCS, this means "NO ONE" can violently attack you without being shot by the gaurds, this however does not mean you are totally safe because alot of people are suicidal killers and will burst you to death in the middle of town. .... Stay away from them.
Surf:
For one time I agree with vedaras that places like Vault City or other uncrowded ones are really better to achieve the "FO2" feeling. Shady Sands is definitevly a place where the trolls dwell and you don't want to visit that town.
Ganado:
I think there is something the author is not telling, because if the guards shot you, then you did something wrong, like hit a protected player or try to steal from an NPC. Unless you are Vilified, then there is no way that the guards are shooting you the second you walk in the town. And if you are Vilfied, you did something bad to make you become that.
If other people did not die after attacking you, then you became unprotected from either thievery or unintentional blocking. Dying will make you become protected again.
If you don't want to go all the way north to Vault City, then Junktown might be a good choice as there aren't usually as many people there, especially at night, since players with factions aren't allowed in there at night.
wreese2u:
--- Quote from: Molious on May 15, 2011, 01:19:34 AM ---But this is obviously abusing these are suposed to be safe places, towns with guards and they just sit in front of them when guards are 20 meters away and camp you just when you enter the town even before you get your game loaded to react, make this a 10 second immunity when you enter the town or something i dont know, this is unplayable,i cant force myself to go to the desert for god knows how many times and when i come to the city happy to sell things and finaly get my first caps i get banged.
Btw i cant get inside vault city because i need to have caps and the guy in outer city dont have any caps, so i am grounded with this idea.
--- End quote ---
the person who is the first to shoot, is the person most likley to live, keep this in mind
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version