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New Vegas: shit or not shit?

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Badger:

--- Quote from: Surf Solar on February 06, 2010, 11:47:08 pm ---Screenshots... :)

http://img704.imageshack.us/img704/2066/77205074.jpg

--- End quote ---

This is going to make me sound such a dick, but looking at the screenshots I suddenly felt a wave of 'coming back to reality'. It was the old rusty car without wheels that did it.

Surf:
Hehe, yeah, it's like you're being dragged into the cold dark void of disappointment... :D

Badger:

--- Quote from: Surf Solar on February 06, 2010, 11:54:19 pm ---Hehe, yeah, it's like you're being dragged into the cold dark void of disappointment... :D

--- End quote ---

Seriously! All that hope is kind of being pushed back down. I don't know. I'm just halfway through the article. Maybe because the magazine knows its audience, and re-WAIT A MINUTE POWDER GANGS. Oh god the hope is back.

One thing I'm actually hoping for is quality voice acting with a much wider cast. It's like every single actor only knew how to do one voice, and it was the voice they did for Oblivion. Nobody sounded grungy or manly or pissed off. I remember the junkie from Rivet City sounded the most clean cut and businesslike addict I have ever met.

Edit: Damn it, I'm optimistic again after reading it. Every situation seems to have options for characters of different skills.

And hell, if the super mutants can run a radio station, I think they'll be a pretty interesting group to deal with.

Surf:
The german VO was also shit.
What I like in this article - places one could actually consider settlements - hell, even cities! This NCR base at the mountains looks great too.

Reconite:

--- Quote from: Badger on February 06, 2010, 11:58:33 pm ---Edit: Damn it, I'm optimistic again after reading it. Every situation seems to have options for characters of different skills.
--- End quote ---
I remember Fallout 1/2 devs saying this is what they wanted to do in Fallout 1/2 but would be too much work, and that they wanted to actually accomplish this in Van Buren.

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