Other > General Game Discussion
important observation about the game
ПЕРЕЦ:
--- Quote from: Crazy on May 08, 2011, 03:38:33 PM ---Comon, we all know mercs are too powerfull right now, but we have been heard, and the whole merc system is reworked for next updae. Just wait for this goddamn wipe.
--- End quote ---
thanks! You gave me hope) surely someone has the brains) 8)
avv:
--- Quote from: Crazy on May 08, 2011, 03:38:33 PM ---Comon, we all know mercs are too powerfull right now, but we have been heard, and the whole merc system is reworked for next updae. Just wait for this goddamn wipe.
--- End quote ---
Was going to say this aswell. But if something could be done atm it would be to remove merc salesmen, would make the gameplay much more entertaining for the people who actually want to play on this server.
cogliostro:
ПЕРЕЦ, If you think the mercs with bazookas are powerful, then you miss the ones that holds Light Support Weapon. In the case you haven't seen/met them (My PC has even feel them, lol) they can be up from 1-5 from one PC, and there as Jescri said, might be more than just one PC used by one person, this depending on the total of proxies he is using. But that is supposed to not be allowed in the game, anyhow there is the possibility of someone's fooling the system (risking a ban). If you feel the power of 5 LSW at a grid camp (massive, instantaneous damage), then you will know how well that weapon works, ;D. I think you should think isn't a problem only with bazookas, but with such a nasty quantity of followers as mercs. One big problem I see on merc leader isn't the potential it contains (to which many players have been witnesses), is the problem with the session where Town Control was bugged as I have read. There was a time where some factions earned lots of caps because of it, and there its the impact acquiring expensive mercs by them, whom with the demand face an addition in their prices, way the richest keep on the business.
DocAN.:
If im not wrong, Solar said something about a limit to 1-2 mercs per alt.
Slaver Snipe:
I believe surf stated a lvl 10 alt would only have 1-2, although I believe i read somewhere that there may be many more melee mercs that you can have at a time but fewer ranged/supermutant ones.
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