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Author Topic: Professions still need S.p.e.c.i.a.l requirements?  (Read 1107 times)

Professions still need S.p.e.c.i.a.l requirements?
« on: February 15, 2011, 10:26:30 pm »

I ask this because i have a sg crafter that got the last lvl on Sg profession just having the Skill % requirement, and with lower "special" than the requirement that says on wiki.

My question is simple, and i would appreciate any fast answer: Does the requirement on wiki still dated? if not how works requirements of profession right now?

Thx

P.s: I searched on the forum about a dated answer for this but didnt find.
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Ganado

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Re: Professions still need S.p.e.c.i.a.l requirements?
« Reply #1 on: February 15, 2011, 11:17:16 pm »

Wiki is up-to-date for profession requirements.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Professions still need S.p.e.c.i.a.l requirements?
« Reply #2 on: May 06, 2011, 08:07:39 am »

Can you use drugs to bump stats for professions?

Probably too gamey to hope for. I just made a SGB char with 4 str. Tagged repair, but I guess that was stupid since I won't be able to get gunsmith 3 with that stat.  :-[
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Surf

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Re: Professions still need S.p.e.c.i.a.l requirements?
« Reply #3 on: May 06, 2011, 08:08:45 am »

Can you use drugs to bump stats for professions?

Yes.
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