Other > Suggestions

Retinal scanner locksets.

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Ulrek:
Alright. the idea is pretty simple.

If you have high enough science and possibly the energry expert 3 prof. then you should be able to place retina scanners on your base lockers and cars. to make it so that only characters that are scanned in to it and listed as allowed to use it may unlock it.

Yes. i know this is a bit high tech, what we have these devices now. and fallout is meant to be set in the future.

This would also only really help loners. as gangs would have to scan every alt in to a car before they could use it. so they'd just leave them lock picked.

You should be able to park your car inside a -guarded- town without it being hijacked and driven away by just anyone. even before the guards could shoot him when he first opens your door. or before you could even shoot him. since lock picking automaticly puts you on the WM with the guard, and you don't become unprotected. even though it is stealing.

-Ulrek-

Slaver Snipe:
I like the idea of being able to park a car in a PROTECTED city and not having it stolen, but i don't really want to see 30 cars sitting in NCR+blocking people to hell.

JovankaB:
If it would be unlockpickable, I think it should be possible to kill a person and take his/her eye to open the car (and all his/her cars protected by retinal scanners).
The eye would rot after a short time. So the car would be safe from thieves, but you would have to stay alive or not be killed recently.
Probably real scanner wouldn't work that way but it's in popular culture in some games, movies etc ;)


About blocking problem, I think in PROTECTED towns there could be a fee for parking place.

Reginmund:
electronic lockpicks to crack/hack the lock??? c'mon they existed in fallout 1 but i dont remember seeing them in 2, guess ill have to play it again sometime.

Edik:
@Reginmund
Toxic Caves elevator had to be opened with an electronic lockpick  ;)

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