Other > Suggestions
Sheriff/Regulator idea - Special Perk - An Alternative to Slaving
Radman2307:
--- Quote from: avv on April 23, 2011, 04:49:45 PM ---Depends on what this reputation can be used. Atm very high rep can be used to kill people with lower rep. Would you like it if some law enforcement quest farmer killed you for fun because he had done this quest very long but you just entered the town with 0 rep?
--- End quote ---
Ok so perhaps have it a one time deal, you would only be entitled to money and a little bit of EXP for each 'Prisoner' brought in to a Sheriffs Office.
Badger:
I think making a new faction is needlessly complicating it. Keep it simple, like with slaving. It's work you can do on the side: it just gives you the same kind of perk as a Slaver. You catch criminals and bring them to one of several NCR affiliated prisons (or just regular prisons), hand them in for caps and xp.
I think the reason Rad didn't want the Rangers versus Slavers thing is because he wants something with very similar mechanics to slaving - only you're working for the Law, hunting down 'bad' npcs instead of capturing regular ones.
RavenousRat:
--- Quote from: avv on April 23, 2011, 04:49:45 PM ---Depends on what this reputation can be used. Atm very high rep can be used to kill people with lower rep. Would you like it if some law enforcement quest farmer killed you for fun because he had done this quest very long but you just entered the town with 0 rep?
--- End quote ---
As I know it's not possible anymore? You need to have ~1k difference between you and target like before, but evil devs also added other condtion: target must have < 0 rep or < -300, don't know exactly, anyway negative rep. So if you're 0 rep neutral guy, even 10000 rep exploiters won't kill you with no guard reacting, so it's not a problem.
Reginmund:
so what about a faction point system like that intended for bos and such??? but since this system is highly repeatable it must be dulled down somehow.
Radman2307:
--- Quote from: Badger on April 23, 2011, 05:10:12 PM ---I think making a new faction is needlessly complicating it. Keep it simple, like with slaving. It's work you can do on the side: it just gives you the same kind of perk as a Slaver. You catch criminals and bring them to one of several NCR affiliated prisons (or just regular prisons), hand them in for caps and xp.
I think the reason Rad didn't want the Rangers versus Slavers thing is because he wants something with very similar mechanics to slaving - only you're working for the Law, hunting down 'bad' npcs instead of capturing regular ones.
--- End quote ---
That's exactly the concept behind it Badger, thank you for summing it up... I think i may have over complicated it in trying to explain it... :D
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