Other > Closed suggestions

flood of items from encounters

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avv:

--- Quote from: Szef on February 03, 2010, 03:55:36 pm ---We need some wild-wild west.
--- End quote ---

One wild too much and you get this


But anyway, it's okay that people got more things to do when there's more pve but it can't be the permanent solution to boredom.

Szef:
True, but now let the devs finish mechanics, then let them finish quests and more RP stuff ;)

Badger:
I'm not sure the stuff from encounters is actually what's causing the stagnant economy.

I don't buy things is because all the best stuff is too expensive compared to how easily lost it is. I'm not paying 25k for armour that'll just require one extra eyecrit to kill me.

Prices don't seem to be based on how useful the stuff actually is. $500 for 100 BBs? $2300 for 100 shotgun shells? Do you think anyone has ever bought that? $15,000 for a laser rifle? $17,000 for a ripper? $30,000 for an M60? Nobody's going to pay $30k for an M60. Even $2,000 for a 10mm SMG is overkill. Prices need to be slashed like crazy.

I'm talking an enormous reduction. Why not just $50 for a 10mm? $100 for a shotgun. $300 for a laser pistol. $500 for a 10mm SMG. Same goes from ammo. Like $1 for a BB. $2 for a 10mm. $3 for a shotgun shell.

Traders seem to be used by people who produce radios/laser pistols/farm junk in bulk and then cash it all in. Your average guy isn't going to sell the mausers he finds in encounters because he'll always get ripped off, and there's nothing the traders have that he wants.

To be totally honest, I think the barter skill is pretty counter-productive to economic flow. By having everyone get ripped off by traders, nobody wants to buy or sell anything. So they just hoard it. And so we don't have an economy. I'd rather barter function to help players get even better deals, rather than barter stops you from getting ripped off.

So, yeah. If you want to make the economy flow, reduce prices.

avv:

--- Quote ---Prices don't seem to be based on how useful the stuff actually is. $500 for 100 BBs? $2300 for 100 shotgun shells? Do you think anyone has ever bought that? $15,000 for a laser rifle? $17,000 for a ripper? $30,000 for an M60? Nobody's going to pay $30k for an M60. Even $2,000 for a 10mm SMG is overkill. Prices need to be slashed like crazy.
--- End quote ---

Yeah the prices are crazy. I've never bought any guns or armors from shops. The prices could be significantly cheaper but there has to be a way to stop people bying them with useless crap -> shopkeepers only accept cash or quaity stuff that's related to their bussiness.

Attero:
Eh i see you guys dont know what it is about lets say this :
Low lv stuff is worthless - combat shotguns , assult rifles , fn fal , flamers and all lower tier weapons are worthless due to how easy they can be gotten.
High level stuff that either cant be looted or requires some heavy encoutners - so this stuff cos f-load.

As for pricing - prices are based on mat cost + cooldown fee. BA armor require f load of mats ~20k worth + around 13h craft timeout ..  thats why its as expensive as it is.
M60 - is worth around 10 k in maths + 5h timeout i think - i guess 15k is the price - 30k is some ripoff ;]

w8.... you say vendor prices or market prices? ...

Barter - is how efficient you can _Sell_ stuff to vendors , rly there is no need ot buy anythign from vendor part the tools maybe when you lose yours etc..


finally the only weay why caps atm are worth something is due to fact that vendors have limited supply of them . if vendors would have infinite amount of caps then caps would be worthless and we would use pricing .. something like
 WTS xxx - 2 alloys and 3 MP or 3 fibers...

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