Other > Closed suggestions
Minin's a good job mate~
Alvarez:
--- Quote from: hatedbutrespected on February 05, 2010, 01:43:43 pm ---Nyan i just love your ideas, its like we have a mind of 1.
--- End quote ---
Speak for yourself.
But actually Nyan's ideas are quite good, so the profile-lovestruck's flattery isn't completely without cause.
metzger777:
mining is good job, how about slaves and mercs put their back into it and mine for u, that sure helps minin' and easy to implement
GeneralM13:
i love this idea :) lol
DrapiChrust:
ahem... from one extremity to another...
Currently 95% of resources needed just lie on the ground, piling up in ore/minerals 'stones' around every corner or hiding on the bottom of an infinite junk barrels... And you want to ADD a mining idea to that? This is going to be awkward...
I'm not saying this is a BAD idea, I was for the 'more realistic' mining from the time I saw the first ore pile... But maybe it would be better to implement such concepts gradually? For starters, let us convince devs to put ore and/or minerals to caves (where it will be 'guarded' by mobs from time to time) Then we could think of more complex mining matters
EDIT: to be more clear: What I find wrong in this idea is the fact that just implementing that will cause a paradox (even greater tha it is now) -> why the hell somebody would need a mine, when ore and minerals just lie on the ground? Gold and uranium ore? How much chance there is to enter a random cave and find a uranium/gold mine there? 1 to 10.000.000?
Nyan:
My idea was so there's no ore and minerals on the wasteland. Mines only
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