Other > Closed suggestions
Minin's a good job mate~
Sayak:
You right +1 from me
Graf:
I think that there is no need to restart the level, though. Remember how worked explosion doors in Fallout 2 (in the Temple). You just put your dynamite under the door (or a pile of stones, in that case) and then the sprite loads, beyond which lies an exit grid, which is to move to another part of the level.
Nyan:
--- Quote from: Graf on February 03, 2010, 08:26:14 pm ---I think that there is no need to restart the level, though. Remember how worked explosion doors in Fallout 2 (in the Temple). You just put your dynamite under the door (or a pile of stones, in that case) and then the sprite loads, beyond which lies an exit grid, which is to move to another part of the level.
--- End quote ---
I'm pretty sure there was some level loading there
gordulan:
the only problem i can see with that is the stash you've hoarded in the previous map after some thinking...
Nyan:
yeah, unfortunately I don't know anything about coding and programming in fonline. If it could be somehow simply saved as an amount + number of item and then recreated in the next level using saved data it could work.
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