Other > Closed suggestions

Minin's a good job mate~

<< < (3/6) > >>

Sayak:
You right +1 from me

Graf:
I think that there is no need to restart the level, though. Remember how worked explosion doors in Fallout 2 (in the Temple). You just put your dynamite under the door (or a pile of stones, in that case) and then the sprite loads, beyond which lies an exit grid, which is to move to another part of the level.

Nyan:

--- Quote from: Graf on February 03, 2010, 08:26:14 pm ---I think that there is no need to restart the level, though. Remember how worked explosion doors in Fallout 2 (in the Temple). You just put your dynamite under the door (or a pile of stones, in that case) and then the sprite loads, beyond which lies an exit grid, which is to move to another part of the level.

--- End quote ---
I'm pretty sure there was some level loading there

gordulan:
the only problem i can see with that is the stash you've hoarded in the previous map after some thinking...

Nyan:
yeah, unfortunately I don't know anything about coding and programming in fonline. If it could be somehow simply saved as an amount + number of item and then recreated in the next level using saved data it could work.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version