Other > General Game Discussion
Project Wasteland Police Department!
jonny rust:
--- Quote from: Sachaztan on July 14, 2011, 08:54:26 PM ---Ya'll niggahs surely must understand that by the time that you
1 recieve a distress signal 2 reach it 3 recon it 4 send in the troops
the poor guy sending the distress signal will have been killed, looted and the assailant gone...
--- End quote ---
uh... yea... I guess that's what I was driving at....
Wladyk:
I am very interested in this project. I have a few suggestions/questions, though:
1. About that traps, I would like to have an option to see the encounter before entering it, like in the towns. That would mean to implement this feature by developers. I would like to check FOnline SDK, if I could implement such a thing, but the question is, if I manage to implement it, would it be integrated into the 2238? (Well, question to some game DEV)
2. It would be nice, if WPD had its own location on the map. So, if I create a map using the tool provided, could the location be integrated into the 2238?
jonny rust:
--- Quote from: Wladyk on July 26, 2011, 12:49:42 PM ---I am very interested in this project. I have a few suggestions/questions, though:
1. About that traps, I would like to have an option to see the encounter before entering it, like in the towns. That would mean to implement this feature by developers. I would like to check FOnline SDK, if I could implement such a thing, but the question is, if I manage to implement it, would it be integrated into the 2238? (Well, question to some game DEV)
2. It would be nice, if WPD had its own location on the map. So, if I create a map using the tool provided, could the location be integrated into the 2238?
--- End quote ---
1. Think about how that would work a bit more and if you still feel it necessary post in suggestions.
You could mess around with SDK but no, it would not mean anything you do gets implemented into 2238.
2. Buy a base if you want a location.
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