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BUILDS COMPILATION

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0m3n:
6
6
10
1
4
8
6
13AP 249HP

3 Stonewall
6,9 BRD
12.15 Life Giver
18,21 AB

Ofc you can have ~250 HP 11P and Brof and 2 toughness but such build won't have stonewall so each time you meet a sniper you're fucked up. 13AP is better then 11 AP and brof .Why?After 2nd burst you can take stimpack faster then with 11AP.

Kelin:
I know that 13 AP is better than 11 AP and no doubt about it. What I'm saying is when these two bursters meet each other, the one with 2x toughness + psycho has way moooore higher chance to survive (jet + no toughness is really bad idea for close range bursters). And of course this kind of build is not good against any kind of sniper but it's created to be effective against other bursters. If you want something which owns enemy sniper make a sniper, make a rocketer but don't try to convince me that 35 hex burster can compete with 50 hex snipers  ::)

Floodnik:

--- Quote from: BUILD-MANIAC on April 19, 2011, 10:25:40 am ---Bruiser Gives +4 Strength, -2 AP, Doubles Melee Damage from Str

--- End quote ---
That would mean no disadvantage from the trait.
Gain 4 SPECIAL, Loose 4 SPECIAL - so you get nothing
But it also doubles melee damage

I know it's outdated, but just sayin' :P

BTW.

--- Quote from: BUILD-MANIAC on April 19, 2011, 10:25:40 am ---Heavy Handed All Unarmed attacks cause a knockdown, +5 Final Damage, -20 on the crit table

--- End quote ---
That would make critical unarmed/melee builds useless! (Comparing to these new pure-damage+knockdown ones)

snailbeast:

--- Quote from: Floodnik on April 19, 2011, 06:27:20 pm ---That would mean no disadvantage from the trait.
Gain 4 SPECIAL, Loose 4 SPECIAL - so you get nothing
But it also doubles melee damage

I know it's outdated, but just sayin' :P

BTW.That would make critical unarmed/melee builds useless! (Comparing to these new pure-damage+knockdown ones)


--- End quote ---
it caps your AP at lower lvl.
8 base AP max.

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