Other > Gang Issues
Warning about Rick
SIGISMUND:
When I first started playing this game when someone stole from you something there was a tag apearing on your head saying "Thief" what happend to that?
RavenousRat:
--- Quote from: SIGISMUND on April 18, 2011, 02:36:45 pm ---what happend to that?
--- End quote ---
Removed... ;p
Well you could avoid it anyway by always shouting something non-stop and noone would see that tag. Also it makes guarded towns better for thieves and AI exploiters by not showing thier non-protection instantly, what's isn't that bad.
Unfortunately there's a thing with "Push", that allows you see if target is protected or not, I hope it'll be fixed some day.
Floodnik:
--- Quote from: RavenousRat on April 18, 2011, 02:41:45 pm ---Unfortunately there's a thing with "Push", that allows you see if target is protected or not, I hope it'll be fixed some day.
--- End quote ---
You heretic.
The RavenousRat himself doesn't know, that Push works only for those, who lost protection by blocking a passage?!
Weren't we both testing it?!?!
RavenousRat:
--- Quote from: Floodnik on April 18, 2011, 06:26:15 pm ---You heretic.
The RavenousRat himself doesn't know, that Push works only for those, who lost protection by blocking a passage?!
Weren't we both testing it?!?!
--- End quote ---
What?
If you're using "force push" on someone and he is protected - nothing will happen.
If you're using "force push" on someone and he isn't protected and has invisible <blocker> tag (in other words he lost protection because of blocking), he'll be pushed.
If you're using "force push" on someone and he isn't protected and has no <blocker> tag (he lost protection by stealing or attacking or may be some other reason, but not blocking) you'll see message in message box "This one isn't blocking.".
So, if you're using "force push" and see no message - he is protected, if you see message he's not protected.
Floodnik:
Oh.
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