Other > Suggestions
Mentats give PE.
Michaelh139:
--- Quote from: Dishonest Abe on April 14, 2011, 01:09:30 AM ---I like Cocain's idea better. Make them improve Barter/Speech, as well as the current benefits.
-1 Intelligence if addicted isn't that bad, so this could be a disadvantage.
--- End quote ---
Give a useless drug more useless bonuses? I'm not following.
The drug speeds mental processes, so a +PE or Agility would make sense, which just so happens sticks to fallout canon, while making the drug useful. -1 Ap and -1 Agility could be the drawbacks if addicted.
Badger:
I'd prefer them to increase Barter/Speech/Perception rather than Charisma. Using them to be able to carry around mercs that you can't talk to is kind of ridiculous.
falloutdude:
--- Quote from: Badger on April 14, 2011, 01:16:08 AM ---I'd prefer them to increase Barter/Speech/Perception rather than Charisma. Using them to be able to carry around mercs that you can't talk to is kind of ridiculous.
--- End quote ---
so 1ch guys cant trade... now that is kinda risiculous
vedaras:
its actually used and used a lot so you are wrong in this part. And it did give perception before, but it was said old drug system wont come back, cant say im too happy about that.
Badger:
--- Quote from: falloutdude on April 14, 2011, 02:38:42 AM ---so 1ch guys cant trade... now that is kinda risiculous
--- End quote ---
Oh man, totally forgot about that. Do we still need those trader charisma restrictions? How about just inflated prices?
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