Other > Suggestions

Grenade launchers

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Lexx:
We internally talked about such stuff already some time ago. Maybe it will happen for the next wipe. It's not yet sure, though.

falloutdude:

--- Quote from: Lexx on April 14, 2011, 08:11:16 AM ---We internally talked about such stuff already some time ago. Maybe it will happen for the next wipe. It's not yet sure, though.

--- End quote ---
please do add new weapons as soon as possaible more weapons are needed more variety in this game is needed to many people use same stuff its so boring. :)

Lexx:
I don't think that more weapons are needed for more variety, if not even all of the existing ones are used.

falloutdude:

--- Quote from: Lexx on April 14, 2011, 07:51:07 PM ---I don't think that more weapons are needed for more variety, if not even all of the existing ones are used.

--- End quote ---
not all weapons are used because there are only some good weapons for general good game play but come on everyone knows more weapons would be loved i loved playing tatics because there where so many weapons to chose from made me happy am tired of chooseing between too weapons that are good for general game play i want more to choose from i just like variety thats all. ;D

Graf:

--- Quote from: Lexx on April 14, 2011, 07:51:07 PM ---I don't think that more weapons are needed for more variety, if not even all of the existing ones are used.

--- End quote ---
New weapons are necessary for the sake of balance, not variety. For example, I'd like too see something like:

1. m202 (4 shot RL), which will make a rocket launcher really useful against the other weapons (now the tactic is simple: shoot and run, Run, RUN! Otherwise, you'll be killed by anyone, even by the guy carrying T0/T1 weapon)

2. some cheap big gun weapon, with a single shot mode. It's a pain in the arse for beginners to use big guns right now, because they consume a lot of ammo but don't do much damage by non-skilled players (I particulary mean minigun and such). Something like this could be nice.

3. some high tier energy weapon which do a high damage without of bypasses and criticals. The whole class of energy users are currently rely only on critical shots. What will happen to them after wipe, when you'll introduce a perks (as I've heard) which reduce the number of critical shots?

There's more of this kind of flaws, but I can't remember all of them simultaneously.

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