FOnline Development > General Discussion

How to get mercenaries in the FOnline SDK?

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Ulrek:
Hey...

Well, i've looked over the files, and i've found settings, but i cant quite figure out how to create mercenaries/followers. can anyone point me in the right direction?

-Ulrek-

Michaelh139:
Pretty sure this is a 2238 only thing, ya know, they made and scripted themselves.  Unless you mean like, Followers from fo2?

Ganado:

--- Quote from: Michaelh139 on April 13, 2011, 01:11:20 am ---Unless you mean like, Followers from fo2?

--- End quote ---
I don't think that's part of the FOnline Engine SDK either.

Ulrek:

--- Quote ---   /// Mercenary settings
#define MERC_BEGIN                  (800)
#define MERC_END                    (809)
#define MERC_COUNT                  (MERC_END-MERC_BEGIN+1)
#define MERC_MASTER_ID              (800) // Id õîçÿèíà ìåðêà
#define MERC_ALWAYS_RUN             (801) // Ïðèçíàê, ìåðê ïåðåìåùàåòÿ áåãîì ïðè ñëåäîâàíèè çà õîçÿèíîì
#define MERC_CANCEL_ON_ATTACK       (802) // Ïðèçíàê, îòìåíÿåò ëè ìåðê ñëóæáó, åñëè õîçÿèí àòàêóåò ñàìîãî ìåðêà.
#define MERC_LOSE_DIST              (803) // Äèñòàíöèÿ, ïðè ïðåâûøåíèè êîòîðîé ìåðê "îòñòàåò" îò õîçÿèíà è îòìåíÿåò ðåæèìå ìåðêà.
#define MERC_MASTER_DIST            (804) // Äèñòàíöèÿ, êîòîðîé ïðèäåðæèâàåòñÿ ìåðê â ðåæèìå ñëåäîâàíèÿ çà õîçÿèíîì
#define MERC_TYPE                   (805) // Òèï ìåðêà. Ñì. merc_h
#define MERC_DEFEND_MASTER          (806) // Ïðèçíàê: ìåðê çàùèùàåò õîçÿèíà, åñëè òîò àòàêîâàí
#define MERC_ASSIST_MASTER          (807) // Ïðèçíàê: åñëè õîçÿèí àòàêóåò öåëü, ìåðê ïðèñîåäèíÿåòñÿ ê àòàêå
#define MERC_CANCEL_TIME            (808) // Âðåìÿ çàâåðøåíèÿ ñëóæáû
#define MERC_CANCEL_ON_GLOBAL       (809) // Ïðèçíàê: ìåðê îòìåíÿåò ñëóæáó, åñëè õîçÿèí âûøåë íà ãëîáàëüíóþ êàðòó.

--- End quote ---

This is from the "_defines" file. so there does seem to be settings made for it. at least for a prototype.

Anyone have any ideas?

-Ulrek-

Wipe:
This are only param numbers; check most obvious - merc.fos and q_npc_v13_dclaw.fos as an example of use. Eventually look for "Merc2Player" in other *.fos files.

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