Other > General Game Discussion
Brotherhood.
Badger:
--- Quote from: Gatling on April 11, 2011, 12:44:19 PM ---I'm rather against having Enclave and the Brotherhood as factions for the future. There are others that players should be able to use without some of the most advanced groups out there, aside from NCR and SF, who Should be facets to the future of game factions.
--- End quote ---
Yeah, I agree. I'd sooner have players part of the Reno families, the Followers of the Apocalypse, etc.
But the work is done now, and it'd be a shame to waste it. Especially if those quests can be tweaked into a 'fill in the blanks' cookie cutter quests for every faction. The Followers have lost a patrol/the Wrights have lost a caravan/VC have lost a medical shipment etc, meaning that every faction is as packed with quests as any other. Obviously there'll be faction specific ones, but I'd rather 30 generic quests to keep players occupied than 2 individually crafted, unrepeatable ones.
Trokanis:
Well depends on how far into the Fallout Universe lore you go, in 2242 The Enclave basically get's their teeth kicked in, and even before that, the Brotherhood isn't the power they once were because of encounters with the Enclave. And then any time after that the Brotherhood gets much weaker by being stupid and going against NCR. I do understand the idea behind not using the 'big guys' Suppose the Children, Regulators, Rangers, New Reno families. Not a bad list.
Swinglinered:
--- Quote from: Trokanis on April 12, 2011, 04:28:31 AM ---Well depends on how far into the Fallout Universe lore you go, in 2242 The Enclave basically get's their teeth kicked in, and even before that, the Brotherhood isn't the power they once were because of encounters with the Enclave. And then any time after that the Brotherhood gets much weaker by being stupid and going against NCR. I do understand the idea behind not using the 'big guys' Suppose the Children, Regulators, Rangers, New Reno families. Not a bad list.
--- End quote ---
Brotherhood gets weak from fighting Enclave and NCR?
Where do you get this "Lore"?
Graf:
--- Quote from: Swinglinered on April 12, 2011, 07:13:28 AM ---Brotherhood gets weak from fighting Enclave and NCR?
Where do you get this "Lore"?
--- End quote ---
It's from Fallout Bible, dude.
Trokanis:
It's off topic but I'll answer too, it's also established in Fallout NV. The brotherhood goes to war with NCR, and takes serious losses, along with sending some east (tactics) and another group more east (FO3). Some of which hasn't happened yet.
On Topic. More advancement on the npc factions +1. Especially if people who farm you take rep hits.
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