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Talk about 3D era

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Alvarez:



--- Quote from: pistacja on April 08, 2011, 07:54:04 am ---They were made in 3d, animated in 3d and rendered to static 2d frames.

--- End quote ---


--- Quote from: barter1113 on April 08, 2011, 07:58:33 am ---Can we do it?

--- End quote ---


--- Quote from: Lexx on April 08, 2011, 09:52:07 am ---we are doing this already.. makng 3d models, creating animations, rendering in the game.

--- End quote ---

What? It seem people are talking at cross purposes here.

Johnnybravo:
3d models are probably somewhat better than rendering full set of new characters.
For low resolution graphics at Fallout times, crappy renders looked quite impressive when placed in game ( you can check game animated sequences that the used models are definetly nothing you'd 2000's CGI ).
It's still expensive to do that kind of stuff, and rendering lowres models have some advantages as well ( esp. animations )

SmartCheetah:

--- Quote from: Alvarez on April 08, 2011, 11:13:16 am ---
What? It seem people are talking at cross purposes here.


--- End quote ---
Nah, not really. We're just using renders in the game, while Interplay used renders to create 2d sprites(rendered - or in other words - converted them into frames).
"render" is such a confusing word.

LagMaster:
let me explain why we do the 3D for criters
1. if we whant to add a new hair cut, we do not need to make a googol of frames for ech gun and armor, we can just make a mesh and put it relatively on the top of all the previus skeletal meshes, thus saving time,manpower and memory
2. this way it will look cooler, but we are trying to make the 3D meshes so they look as close to the original as posible, so we do not lose the Fallout theme
3.(optional)we try to make 3D critters so we can sell use rights to BlackIsle for next Fallout games that will be with indirect PC controll(not a FPS,but more like the original)so there will be better Fallout games than F3, more like the original, but still good to play for the graphic seeker games of today that do not give a shit on gameplay, and therefore help making the best Falout Game Ever(a Fallout 4 or 5 with original Fallout gameplay)
4(optional) to hava a LagMaster post in a 3D tread where he askes politely for someone to spell check it, cuz is late and he must go to sleep

can you please Spell check this

Johnnybravo:
If you render stuff to sprites, you can simply render full set every time you want to add something new, that's not a problem.

It's however harder to mod, that's still not a problem.
But with all the stuff needed, you'd have frames for every skin, and hair multiplied with graphics for every armor and that all multiplied with graphics for every weapon, creating thousands of replacing frames, and adding quite some size and load if it's saved in reasonable resolution.
Also to match 3D quality, much more frames per animation would have to be saved, increasing the bloat even more.

Ofcourse it'd probably be possible to add weapons as extra frames, and skin tones as additional effect on default frames, but it'd still be loaded and won't be much less work than with realtime 3D graphics.

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