Other > General Game Discussion
What former fonline 2238 features you miss most?
Kilgore:
Good one ;)
- "broken" tracking which at least gave you an idea about people being on worldmap nearby
- 15second waiting instead of preview
- plastic explosives
- no cooldown for gathering (yes it was once a reality)
- old travelling speed
- powerful BGs (though I didn't play as one)
- old, simple, symbolic TC mechanics (king of the hill is getting old)
- old SF/BH caravans ;)
- sniper rifles available only in caves (and cave raiding, after all)
- old FoV (or rather, FoV not affected by walls or side)
There would be more, these are what I remember the most. All of them are missing since 3rd session or longer.
JustGreat:
1.) Brahmins gave meat.
2.) No CH requirements
3.) No guards in "guarded" towns.
Ganado:
Nice external poll.
Here's the first things I remember:
1. Collecting slaves.
2. Maintaining a useless army of brahmin.
3. Being able to get an HKp90c at level one from Marauder vs NCR Caravan encounters and burst people in NCR since the guards never came back, but I'm not implying I want this back. But I do miss it.
Michaelh139:
Haven't been around long enough to have enjoyed these awesome features so I'll blurt out the first thing that comes to my mind.....
NameColorizing! ;D
(Btw i hear of a time when no global limit to followers which I also wish was back :P)
jossi:
- Quests for the clans
- full items l(power armor gauss stb...)
- more places ( for example in requiem server westwood and barter ground)
- more resource for craftable items (more drugs...)
- level cap grown 24
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