Other > General Game Discussion

Fonline.

<< < (5/7) > >>

Vaimortal:

--- Quote from: OskaRus on March 16, 2011, 10:22:00 AM ---omg are we playing same game? I think sniper/bigguner ballance is quiet fine and their differences very fun. We dont want to have again everybody with same build.

--- End quote ---

Are you trolling or are you just provoking people ? Wait isn't that the same thing ?

Balance well i have felt the sniper balance on my own skin. 2 shots , 2 crits , 2 bypasses , 1 knock down , 1 knock out and another knock out while i was knocked out.

Balance yes it is balanced.

Merging skills that is not fallouty , that is new vegas , this is not new vegas.


--- Quote from: foonlinecurious on March 15, 2011, 07:51:03 PM ---I had a concept a long long time ago, not to merge skills but to give an ever so slight synergy,

if you have ever shot a real gun, ( I don't want to sound redneck here, but I have) you would know that a little "experience" in using one gun helps you use another at least a little, that way if you have gone with small guns your whole build and come across a big gun you like its not a complete waste of skills.

Also with HTH and Melee, You don't think that if you were a pro at hand to hand combat it might give you some kind of edge if you get your hands on a crow bar for combat?

What if you had a small energy weapon? would you not get some kind of boost from all of your practice with small guns? ( small guns skill) ?

HERE I will take it in the other direction now - Hell they should make another skill type  - Automatic weapons, then you can really mix and match,
because how does knowing how to use a rocket launcher help you with shooting a Mini ?  now THAT  makes no sense.

Like I said, no merging, just slight synergy, if not simply for the sake of logic, and not being stuck using one type of weapon the whole game.


--- End quote ---

This is quite good , really like this idea.

Ox-Skull:

--- Quote from: foonlinecurious on March 16, 2011, 05:50:04 PM ---so far you only want to get rid of cars because you got them jacked?

--- End quote ---

Like people say, this is FO2, the cars are from fallout tactics.
FO2's main traveling vehicle is a caravan.

Thats why there should be no cars. Cuz its not fallout.
And if there must be cars, id be inclined to believe the BoS or Encalve would be only ones who could produce them at 100k a pop. Not some tootless guy in the back alley of reno.
Cars are fine, for Fallout they are not.

The Hummer for instance is made by the BoS in Fallout Tactics. Why should it be sold from New Reno in Fonline.


Lexx:

--- Quote ---Thats why there should be no cars. Cuz its not fallout.

And if there must be cars, id be inclined to believe the BoS or Encalve would be only ones who could produce them at 100k a pop.
--- End quote ---

The NCR has around 1000 cars at least, and even a motorized infantery unit.

TheGreenHand:

--- Quote from: Lexx on March 17, 2011, 08:15:08 AM ---The NCR has around 1000 cars at least, and even a motorized infantery unit.

--- End quote ---

I've seen you mention that before.  Is that from the Fallout Bible?

Dustin81:

--- Quote from: Vaimortal on March 15, 2011, 11:22:42 AM ---Big gun and small guns in one skill lol fallout new vegas :D

Casual players as usual...

--- End quote ---
Apparently putting the miniguns and the light machine gun into the small guns skill then renaming the skill guns constitutes a merge.  ::)

Your forgetting about the other big guns that went to other skills. They weren't merged. They were categorized by ammo type then distributed to other skills where appropriate.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version