fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 08:44:47 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: New perks for gunslinger builds to make them a bit better  (Read 1153 times)

JovankaB

  • Guest
New perks for gunslinger builds to make them a bit better
« on: January 01, 2012, 03:53:14 am »

I have a proposition to add some perks, which could make pistol builds slightly stronger. Pistols have very short range for a "sniper" weapon so it would be nice to compensate it with something. Gauss pistol is so expensive to use (a single shot is worth at least a few thousand caps) that I don't count it. Here are my propositions:

Fast aimer: 1 less AP for aimed shots with pistols
Or weaker version: 1 less AP when aiming eye/head/groin with pistol (so all aimed shots would cost the same)

Pistol handling: All pistols require 2 ST less and deteriorate 2 times slower.
« Last Edit: January 01, 2012, 06:46:24 am by JovankaB »
Logged

avv

  • Offline
Re: New perks for gunslinger builds to make them a bit better
« Reply #1 on: January 01, 2012, 02:04:54 pm »

I have a proposition to add some perks, which could make pistol builds slightly stronger. Pistols have very short range for a "sniper" weapon so it would be nice to compensate it with something. Gauss pistol is so expensive to use (a single shot is worth at least a few thousand caps) that I don't count it. Here are my propositions:

Fast aimer: 1 less AP for aimed shots with pistols
Or weaker version: 1 less AP when aiming eye/head/groin with pistol (so all aimed shots would cost the same)

Pistol handling: All pistols require 2 ST less and deteriorate 2 times slower.

Pistoleros are pretty badass already. Their equipment is easy to get and pistols cost less ap to fire. They aren't tc-fighters but do okay in skirmishes.

The first one is okay, basically a cheap BROF. The second is pointless because weapon handling is lvl3 perk in cbt and deterioration doesn't worry anyone.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Wallace

  • "Not a bug. It's a feature"
  • Offline
Re: New perks for gunslinger builds to make them a bit better
« Reply #2 on: January 01, 2012, 02:11:25 pm »

With pistol handling i'd lower chance for crit fail as thought as deterio would be 20%-50% lower than it really is AND +5 crit table

and/or

Rise their to hit chance PE dependant from 8% to 10-12%

and/or

Rise pistol max range by 4-6

(let's say two above bonuses)
Logged

craft, Craft, CRAFT! (armors)
sometimes repair dismantle stuff
Roleplay!
...and most of all; DEATH TO NERFING!!!
Pages: [1]
 

Page created in 0.026 seconds with 21 queries.