Other > Suggestions

A chance to fail when using science.

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Ulrek:
After a few fights with the "HtH crit builds" that like to go as a bluesuit, and in away are like battlefield thieves.

I've had a thought, since they can easily pick up your gun and break it with science, while they lose nothing.

Yes, i know HtH builds need some love, but what is this really doing for PvP? making HtH builds more powerful? or making them tools of griefing and a resource drain?

The idea, is very simple, have a chance to fail and either hurt yourself, or just damage the weapon. it won't make HtH builds weaker, it'll just make trying to take something apart harder if you don't know how.

And, to those of you who say it's still very easy to break guns open for spare parts, if you're using science, you're taking the weapon apart, not just breaking it in half, you're trying but failing to get useful parts from it.

-Ulrek-

cannotspace:
Rather than nerf I think science needs a boost on parts that you get from disassemble

Ulrek:

--- Quote from: cannotspace on March 08, 2011, 09:48:13 PM ---Rather than nerf I think science needs a boost on parts that you get from disassemble



--- End quote ---

The point of the topic is not to nerf it, but just to make it harder to break things in the middle of PvP mainly, and make science a means of getting spare parts, and not to troll people.

But, giving science a boost could help as well, so it would be used for what it's meant for, rather than the trolling as mentioned before.

-Ulrek-

Crazy:

--- Quote from: Ulrek on March 08, 2011, 10:17:04 PM ---The point of the topic is not to nerf it, but just to make it harder to break things in the middle of PvP mainly, and make science a means of getting spare parts, and not to troll people.

But, giving science a boost could help as well, so it would be used for what it's meant for, rather than the trolling as mentioned before.

-Ulrek-

--- End quote ---


IIRC it was already said by a dev that science need to be boosted, but that's low on todo list. Anyway, not being able do dismantle in combat mode is enough I guess. Breaking guns to prevent ennemie to get is is a viable tactic (tough I think it's often lame when it involve gauss pistol).

USMC1345:
Question?  How would the H+H character get another individuals weapon during combat, unless it was dropped?  Then, what would it matter if they dismantled the weapon during or after the battle is over, unless you assume you will always beat a H+H alt and thus be able to get your gear back?  I think that the amount of materials recovered needs to be increased, with increased skill of course.

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