Other > Suggestions
Run speed, and world map speed
Solar:
--- Quote from: cubik2k on March 04, 2011, 12:12:49 AM ---@foonlinecurious:
"It is good as it is."
In my opinion it looks like a chat to a stone-wall to ask for better balance of travel speed. Buy a car or change a game.
--- End quote ---
Strange, you appear to voice the exact opposite opinion here. Honestly, I don't care.
I think there's been more than enough hilarious "Its fine as it is" posts and they will stop now.
--- Quote ---Make a valid arguement or post nothing.
--- End quote ---
The advice still stands.
Glavey:
Adding some kind of fatigue system would also do the trick. Whenever you're not travelling, you'd gain a bonus to world map movement speed for some time(enough to cover few zones at the maximum speed at a time).
Lordus:
Negative impact of slow speed traveling is that locations are players free. There were times you were able to find many players at outside zones, but now? Players dont visit that locations, because it takes too long time, or they have cars and they dont need to stay there after they finished witht their tasks.
I would like to see implemented principle of "travel and stay (for a while)". I.e. at second week in a game month, every stuff selled by NPC traders are one half cheaper, ... or more spawning drugs in trader...
You would have a reason to stay in distant locations, but to maximize your effort, you need to stay there for some time. People would communicate among each other, .. .
Idea about Hinkley. Hinkley is good place to visit, fight, chat.. but it is shame that it is near HUB and there is not any relation with this city. So you would be able to "cheat" in Hinkley (one free stimpack or avenger or drug, ...), but you would need to solve some quest in HUB, that would grant you temporary this benefit (after this, you would need to repeat this quest). ...
I hope you understand me.
None:
This is cool, everyone has 10+ cars so you dont even have to encouter anything, you dont even have to play.
Swinglinered:
I think the problem here is that people don't want to invest in Outdoorsman.
Perhaps Pathfinder could have bonus relative to OD plus base speed instead of just base speed.
Also, have Scout, Ranger, Survivalist, and Explorer add a speed boost in addition to the one you get from the Outdoorsman increase that they give.
Say 10% each, but only relative to base speed.
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