Other > Closed suggestions
Remove diminishing XP
Attero:
w8 w8 so the exp you get per kill is not based on your lv but the amount of mobs of that kind you have actually killed ?
Oo
Quentin Lang:
Yeah, remove that xp thing so we can get lvl 21 in a two days (im serious here).
Roachor:
--- Quote from: Attero on January 29, 2010, 11:38:48 pm ---w8 w8 so the exp you get per kill is not based on your lv but the amount of mobs of that kind you have actually killed ?
Oo
--- End quote ---
Yeah
korzen83:
diminishing exp is very good idea, don`t try to change it!
I start playing not long ago and it take me like 5 days to max level up PvP char and crafter even less
2 days to max lev?? you gotta be kidding me
Wipe:
--- Quote from: korzen83 on January 30, 2010, 02:36:03 am ---diminishing exp is very good idea, don`t try to change it!
I start playing not long ago and it take me like 5 days to max level up PvP char and crafter even less
2 days to max lev?? you gotta be kidding me
--- End quote ---
With old xp system it was few hours... we don't need to disable current xp dropping, just make more 'critter groups', like rats, mole rats, pigrats instead of one 'rats'. Current 'kills' table don't need to be changed, counter can be invisible to player.
Maybe add multiplier based on mobs level?
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