Other > Closed suggestions

Remove diminishing XP

<< < (8/10) > >>

Candy:
kill first centaur - 900 xp, kill 2nd centaur -1000 xp, 3rd centaur - 1200 xp
thats what im talking about yeeeea

avv:
It's true that slow exping is a obstacle in front of high level character testing. Especially because Roachor is interested in the actual testing, unlike some selfish fagots who just want to level themselves an army of alts for personal purposes.

Nice_Boat:

--- Quote from: Solar on January 30, 2010, 02:12:00 pm ---As for crafting, it is not slow at all, so whinging about timeouts is pointless.

--- End quote ---

The exp rate (as in exp per time spent, not exp per unit crafted) may be good, but when it comes to timeouts and a few kinds of ammo it's painfully slow. It takes 70 minutes to craft 2 and a half Avenger bursts. Get it? 70 minutes + gathering to fire 2 shots that aren't even sure to take the target down. If that's normal or god forbid fast, I don't really want to know what's slow for you... 2 days per a single metal part? You really should think about waaaay smaller timeouts/less exp for some ammo types (as weapons and armors are more less acceptable) if you want to have a game playable without using alts. Because honestly, right now FOnline is more like having an additional job and a bit of fun as a bonus than like a computer game that's supposed to be enjoyed.

Attero:

--- Quote from: Nice_Boat on January 30, 2010, 10:12:45 pm ---The exp rate (as in exp per time spent, not exp per unit crafted) may be good, but when it comes to timeouts and a few kinds of ammo it's painfully slow. It takes 70 minutes to craft 2 and a half Avenger bursts. Get it? 70 minutes + gathering to fire 2 shots that aren't even sure to take the target down. If that's normal or god forbid fast, I don't really want to know what's slow for you... 2 days per a single metal part? You really should think about waaaay smaller timeouts/less exp for some ammo types (as weapons and armors are more less acceptable) if you want to have a game playable without using alts. Because honestly, right now FOnline is more like having an additional job and a bit of fun as a bonus than like a computer game that's supposed to be enjoyed.

--- End quote ---

what you actually talk about is penalty for using big guns
and you got some wrogn info as far as i know avenger uses 40 bullets in burst thats 2.5 per 100 bullets
The cooldown on JHP is around 20 mins and for AP is 25 - so in said 70 mins you can get 300 ammos thats 7.5 bursts ;p

now a SG user get 5 times more bursts from his assult rifle (same ammo ) or alot of single shots - but he doesnt have the firepower ...

be happy that they limit you in ammo not furhter nerfing big guns ..

Candy:
2.5 h avenger minigun penalty for big gun? 2h for a sniper rifle penalty for smallgun also?

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