Other > Suggestions

Scrap PvP Stealing

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Trokanis:
Ok nice personal attack, you must have a thief character.  No see I go to NCR, The Hub, Vault City, and to a lesser extent San Fran.  In all these places I and my buddy have been hounded by thieves, I have a large note pad next to my computer with one page FULL of names of thief/griefers.  I did NOT say that ALL thieves are griefers, but sadly too many are.  And as with most things it's time for the same thing that happens in life to happen to them, the bad eggs ruin it for everyone else.  Again as I stated in the previous post, I don't think stealing should be gone, but it needs to be reworked.  Too many people with /godmode on.

Rascal:

--- Quote ---No see I go to NCR, The Hub, Vault City, and to a lesser extent San Fran.  In all these places I and my buddy have been hounded by thieves, I have a large note pad next to my computer with one page FULL of names of thief/griefers.
--- End quote ---


bauahhaa seriously bro start taking some medicines :P

Trokanis:
So ignoring the amount of thieves/griefers, and their locations, the system itself is broken.  This is what is being discussed, and the fact that a large portion of people use this broken system to their advantage.  Stealing is part of fallout life, but it's current execution isn't working.

foonlinecurious:
Doesnt sound too bad if you are allowed to kill him after wards, maybe just make it so you can kill anyone who steals from you without guards attacking you period?
or make it harder for naked people to steal and get away with it, half of your issue it seems is the fact that your getting looted by someone who has nothing to lose.

if someones walking around naked, and all of a sudden has an assault rifle, it would be pretty obvious.

what would be really nice, is if you could tell the guard he stole from you.

Keldorn:
Suggesting any restriction of freedom in this game is a HUGE nono.

The problems with 90 percent of this game lies in the fact that people can do what they want, when they want, and often as they want to with little or no consequences.

Again, there is a reason that most MMOS do not allow such chucklehead behavior because folks on the net cannot be trusted to have any type of self-control.  The main selling point of Fonline seems to be the complete opposite.  Hence while WoW has millions of players, Fonline had at some point 600 players max?

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