Other > Suggestions

Scrap PvP Stealing

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Geras:
IMO the easiest way is to make tagging an anti-theft ability. Just tag him and he is now unable to steal from you. That does not protect you from 2 thieves at the same time, but most them work alone anyway.

Or, if this can't be done why not make shopkeepers in guarded towns able to detect thievery in 100% ? As far as I'm concerned shop thievery if the most annoying and shopkeepers should not allow this happening on their premises. Still, if you don't have a gun in your hand, the thief is gonna run away with your stuff anyway.

About the repair/science/whatever animation used on you while shopping etc. why not disable them when there is a person in 1 hex radius? And disable animations of first aid and doc when the 'healed' player has 100% HP.

HertogJan:

--- Quote from: Wallace on September 20, 2011, 01:14:26 AM ---Scrap stealing in towns already! (for at least 30 seconds after characters enters the city)

--- End quote ---

That's some slow loading.
If you don't want to lose items, don't enter NCR with them. If you don't get stolen from, you might get shot.
Never enter NCR at the bazar, it's where most thieves are in NCR. Enter and leave at Vortis.
Better would be to move your base of operations to another town.



--- Quote from: Geras on September 20, 2011, 09:58:21 AM ---IMO the easiest way is to make tagging an anti-theft ability. Just tag him and he is now unable to steal from you. That does not protect you from 2 thieves at the same time, but most them work alone anyway.

Or, if this can't be done why not make shopkeepers in guarded towns able to detect thievery in 100% ? As far as I'm concerned shop thievery if the most annoying and shopkeepers should not allow this happening on their premises. Still, if you don't have a gun in your hand, the thief is gonna run away with your stuff anyway.

About the repair/science/whatever animation used on you while shopping etc. why not disable them when there is a person in 1 hex radius? And disable animations of first aid and doc when the 'healed' player has 100% HP.

--- End quote ---

As far as we know there will be changes next session, including the animation.
Thieving has been nerved already, but it seems so have player's intelligence. You can avoid thieves 100% of the time by simply paying attention.
Someone walks or runs at you when you're trading. You move away.
Someone comes and stands next to you. You move away.
Thieving is expected near traders as people trading have goods.
You can have a gun in your hand, thieves walk away nevertheless if they didn't fail.

To avoid at least 80% of the thieves, don't visit NCR.
Hub, Junktown and VC have far less thieves.
Unguarded northern cities have none. You should be able to trade safely in Redding when an APK faction is in control. Simply check downtown using the preview and talk to the people there before entering with your goods.

TheGreenHand:
I agree with everything HertogJan said. I do a lot of trading with NPC's and haven't had anyone manage to steal from me in forever. Stealing has been nerfed enough already, and we need to keep it so that it is still an appealing "profession" for characters.
The animation change and the potential "No stealing while weak" thing will minimize it's use as a trolling device, which is really the issue here. Other than that, you should be responsible for being aware of what's going on around you.

Johnnybravo:

--- Quote from: Cold_Fusion on September 20, 2011, 08:27:53 AM ---Why don't you just set your tent by VC then?

--- End quote ---
It's not really about how hard or easy is avoiding to be stolen from. But the fact it undermines social and multiplayer aspect of the game.

HertogJan:

--- Quote from: Johnnybravo on September 20, 2011, 01:51:59 PM ---It's not really about how hard or easy is avoiding to be stolen from. But the fact it undermines social and multiplayer aspect of the game.

--- End quote ---

There are more social and multiplayer aspects in PvP stealing than in PvE trading.
Most "problems" with stealing seem to be related to the NCR bazar. NCR bazar is crowded. One should expect pickpockets at crowded bazars.

A majority of the player base seems to lack maturity and as a result also a lack of social skills.
Biggest part of the multiplayer aspect seems to be about:
- being killed or killing and as a result in being in the biggest and best equiped group possible at that specific time
- idling or chatting in NCR/Junktown/the Hub/VC/Redding (last 1 not including faction members guarding Redding)
I would say that's 85-90%. The other 10-15% are joined hunts, TC and the occassional event.

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